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Exp System Preset
Have a Exp System preset into the graal engine. I feel graal could have one final thing that would make them greater than any other game engine available free. And that is a exp engine like rpg maker's. Now I know rpg maker isn't free... cough. But I see a lot of players and developers trying to make their own exp system. It can't be that hard to add in? Right?
if(playertouchsme){ set playerhasexp;} if(playerhasexp){ playlevel+1; hp+10%; mp+10% def+.6%; agi+.5%} if(exp==10){ playlevel=+1; message You have gained Lvl2!; //a string to save the current lvl} if(exp==20){ playlevel=+1; message You have gained lvl3; } I know there's flaws in here. But it's not that hard to make an exp engine. Once you get the first lvl gain working. Then from there players can make variations. |
Well, if pws script their own system then it would be more unique. Also, scripters would probably be more comfortable editing their own systems...
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Scripting it yourself would be far more superior.
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On a side note, Draiden. It seems like this is another attempt to get out of scripting an exp system. ^_^;;
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Re: Exp System Preset
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I'd rather see more tools available. Is that too much to ask for?
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Which is one of the reasons Graal has scripting.
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Game creating programs like RPG Maker do have premade level systems, but, honestly, it is very cliche and boring to play with. Giving the average players this tool will just cause a large ammount of boring, repetitive, leveling servers. |
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Yea, but it's too hard for me, putting a bunch of words togethor to make something e.e
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geez, this is lame... |
Sigh, most people don't go anywhere near scripting. They say, "I'm looking for a job. I can do anything! Hire me, I'm good."
To scare them away I say, "Can you do scripting? Because that's all our add really calls for, (if you bothered to read it.)" They run away screaming. I have yet to get a scripter. I want to work on stuff like lightening effects, or bugs that make you sick when you stay near them too long. But instead I have to figure out an entire exp system by myself. So, yeah people are ungoldy afraid of c++ and a tool or two would make it easier. I just added lightening effects to my game. My last scripter went off into oblivion. I sure like doing all the freaking work, all 1000 hours of it! Yep that's me! |
Maybe this is just my thinking, but I would put the main PW system over small things like graphical effects and little effects. Prioritize, man
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