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-   -   Fighting (https://forums.graalonline.com/forums/showthread.php?t=47828)

bo0ey 09-10-2003 02:56 AM

Fighting
 
I am about level 9, and it needs me to get about 200k exp to level up again..... well Ok..

T-Rex gives what, 1k eXP? And after time that goes down to 500 EXP, and etc. And gets lower and lower.

There should be a monster that gives 3k exp and is
twice as strong as the T-rex, and it easy to find. In
a dungeon or around the overworld. Monsters that
are nessecary to help level up shouldn't be in a map
or something :( And it's so darn hard to get low WC
and low AC, everything costs SO MUCH but there's no
way to make money. :(

thesaiyan 09-10-2003 03:11 AM

Or make there be lots of lords.. that would be awsome.. I'd go around with my summon avatar and beat them all down :O

Judge_S 09-10-2003 03:12 AM

You do realize that they are developing, and may even be finished, new monsters?

Admins 09-10-2003 03:32 AM

It's still good to discuss what kind of monsters should be added, the next thing would be a new haunted house then I guess. I am still waiting for gfx of flying monsters, if anyone want to help please contact me. There could be bats, faeries etc.

MasterNuke 09-10-2003 03:38 AM

Does it have to be a Haunted house? x.x Why not a cave? or an ice dungeon... or a lost water temple? or sunken tomb?

Edit: Ok... I see the obvious problem with a water temple, sunken tomb, ice sanctuary, magma cave, etc... a tileset x.x

Edit2: Well... I don't see things enjoying flying around in a house... they crash into things like walls and ceilings and get pretty pissed off or unconsious...

bo0ey 09-10-2003 04:00 AM

Quote:

Originally posted by Stefan
It's still good to discuss what kind of monsters should be added, the next thing would be a new haunted house then I guess. I am still waiting for gfx of flying monsters, if anyone want to help please contact me. There could be bats, faeries etc.
I could try to help but I'm best at 2D stuff... so anything I make would be drawn in paint...

I could think of nice ideas for monsters.

There should be a monster that drops diamonds,
that would be nice :D no more problems with not
being able to find diamonds. :D

KyJe27 09-10-2003 04:46 AM

Ooooooo great ideas.... except for the diamond one... Maybe Orc's could be made with the giant bats for the new Haunted House.... looking forward to slaying dragons....I wish I could help out...:(

DevilsDice 09-10-2003 07:32 AM

Amagad new monsters...

Orcs in a haunted house?? Might wanna make some type of story to that, like, the fact their hiding from somebody / something, then that somebody/something comes into the room after you kill all the orcs?

Orcs dont just run into a house... their very dense creatures, and would rather die then hide in a house...

Then again, you could have them Orogs! They hide alot, and are big and ugly, and annoying... v.v

konidias 09-10-2003 09:11 AM

Re: Fighting
 
Quote:

Originally posted by bo0ey
There should be a monster that gives 3k exp and is
twice as strong as the T-rex, and it easy to find. In
a dungeon or around the overworld. Monsters that
are nessecary to help level up shouldn't be in a map
or something :( And it's so darn hard to get low WC
and low AC, everything costs SO MUCH but there's no
way to make money. :(

Yes yes yes! There should be magical mice monsters that level 1 players can kill in one punch that will give 500k experience and they won't be able to fight back!!!

Um, the whole point of maps is to make it challenging to obtain them so that you can fight stronger monsters. If stronger monsters appeared on the overworld, maps would be obsolete.

--Chris-- 09-10-2003 11:46 AM

Pfft...I reached around lv10 before t-rex were released then lv17 on t-rex only (well, raped a couple people with cause critical wounds while exp loss was around too) -_-

DenoriZakarum 09-10-2003 02:59 PM

i reached level 8 before rexs were released then i got to 13. It isnt that hard to levle up if you put ur mind to it

KyJe27 09-10-2003 10:58 PM

is it me or dose it seem easier to level after you get to level 20... O_o

MarkB 09-10-2003 11:02 PM

Quote:

Originally posted by --Chris--
Pfft...I reached around lv10 before t-rex were released then lv17 on t-rex only (well, raped a couple people with cause critical wounds while exp loss was around too) -_-
Quote:

OMG IM SORRY ANU, IT WAS AN ACCIDENT

Evil_Lord_Sparda 09-10-2003 11:02 PM

I reached level 7 on bomies.

Edit: Beat that =p

--Chris-- 09-10-2003 11:20 PM

Note to anU, I never said it was an accident, I actually recall sparing your remainding lv10 or so exp and people messaging me to continue killing you and I aimed at mostly Samurai at that time like Rahz =P

MarkB 09-10-2003 11:58 PM

Quote:

Originally posted by --Chris--
Note to anU, I never said it was an accident, I actually recall sparing your remainding lv10 or so exp and people messaging me to continue killing you and I aimed at mostly Samurai at that time like Rahz =P

wat...english>you
lol <3

DenoriZakarum 09-11-2003 12:04 AM

Quote:

Originally posted by Evil_Lord_Sparda
I reached level 7 on bomies.

Edit: Beat that =p

so you know, after level 5 you get 1 experience a kill, i GURANTEE you didnt kill 35000 bomys

bo0ey 09-13-2003 09:52 AM

Quote:

Originally posted by DenoriZakarum
so you know, after level 5 you get 1 experience a kill, i GURANTEE you didnt kill 35000 bomys
Hehe yeah... :)


We could make a monster that looks like konidias
and it stays still and acts ignorant and gripes a lot,
and it has fear -100% and has 5 HP and gives out
2 EXP per kill. :D

TritanX 09-13-2003 11:30 PM

How about, instead of waiting so long for monsters that give more exp.

Why not lower the points needed? In the other games I have played to go to level 2 you need like 50-100 points. Maybe lower the points needed? Like for level 2 you only need 1000.
But the current level of the high level people, would go up like 3 automatically.

So if this was done, it would have to be after a level reset or something.

Satrek2000 09-18-2003 02:54 PM

Why change anything? We all got where we are with the monsters avaliable, so why should newbies get special easy monsters to catch up easily? We didn't get them either. Not meaning to sound harsh, but I _saw_ my first rew at lv11, and it took another 2 levels with wolves before I killed my first one - which took a while and some healing.
I'm looking forward to new monsters though, and an ide cale or sunken temple would be cool, but a new tileset is always a problem to get done - I suck at drawing anything, so... ;/


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