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range of items
More mid level stuff.
Like less powerful gloves cloaks and bracers. You have a good gradient with rings, from Ring of Speed +1 up to RoWs and Blood Rings, there are a large variety. Of course, people can still EA the heck out of most items, but just like people don't prep a skull sword, people won't want to spend a lot of EAs on other mid items like gloves bracers and cloaks etc. If there are too many high end alch stuff of certain types out there now, and if it is found that some items are just too common, we should have a buyout shop, good plat to sell to a storekeeper to take it out of circulation, with a sell limit. So, if there are 50 items out there of one type, and it would be better to only have 20, have a buyout with limit of 30, and the people will blow the plat soon enough, and will aid the whole balance thing. |
Mh, yes. Also, we don't have any "normal" cloak, bracers, gloves or belts... Making those would be useful, too.
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Yea... here is more events & special stuff then craftable items :(
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that is a good idea, kingdoms is divided into to classes: Rich people, and poor people. You ethier have a slew of cool items, or just basic silver armor. With the new mid-level gear, people would be able to level up faster, cause when you get to level 8 it kinda gets sluggish.
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Hm... standard cloaks, bracers and gloves would be nice, so everyone can craft them... this would make it possible to get some alchemy recipes working, not for the uber-strong items but, some additions at least, and a range of them, say gloves of ice, gloves of fire, requiring large numbers of saphires or rubies... something like that, you get the picture...
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a standard cloak would be nice like Sorcerors Cloak (Magic+1)(armour+5)(ac+1) something like that
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