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-   -   defining tiles (https://forums.graalonline.com/forums/showthread.php?t=46158)

Onijustin_P2P 07-13-2003 02:45 PM

defining tiles
 
i would like to know how you could define if a tile blocks or not with addtiledef or somthing.

if u know the system , please give an example... im working on a tileset. (give example in script and words or a picture :p)

thank you

~DarkRazor~

Thought 07-13-2003 06:56 PM

Do you mean actually changing the board? (hint, hint)

IE: 1, 1 tile becomes a 2, 2, tile?

Dach 07-13-2003 10:14 PM

he means change if the tile blocks or not

tlf288 07-13-2003 10:17 PM

You will have to rescript movement.

DarkDragoon_Lloyd 07-17-2003 01:30 AM

Or do some kinda setshape2 thing?

setshape2 1,1,{3};
Or whatever?

tlf288 07-17-2003 02:45 AM

Quote:

Originally posted by DarkDragoon_Lloyd
Or do some kinda setshape2 thing?

setshape2 1,1,{3};
Or whatever?

You _could_ do that, but if you are trying to "redfine" that tile everywhere it is I would suggest rescripting movement.

DarkDragoon_Lloyd 07-17-2003 02:56 AM

I don't see why you just can't use the same template as Graal did, placing your blocking tiles over their blocking tiles, and your non-blocking tiles over theirs. =/

tlf288 07-17-2003 03:11 AM

Quote:

Originally posted by DarkDragoon_Lloyd
I don't see why you just can't use the same template as Graal did, placing your blocking tiles over their blocking tiles, and your non-blocking tiles over theirs. =/
Ok, you seem to be changing your question here. I have no idea how to answer. Try being perfectly clear on what you want us to answer.

Falados 07-17-2003 08:09 PM

Add tile def only changes the tile set image... Its not like Graal can just figure out that you envisioned certain tiles to be blocking and certain tiles not to block.

There are only 2 sets of formats you can choose from.
The scatter-brained old tiles (0)
or the New World tiles which are broken up into sections (1)
**The value I placed next to the description are used in the actual addtiledef command.

GoZelda 07-18-2003 03:18 PM

I don't even understand the question o.0


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