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Big Problem with New Farming and Newbies, and not-so-big problem with dungeon doors.
The new farming doesn't let new players complete task three.
Not much else to say about it! They can still get to main though, which is a big problem. If they go to the mines and unstick, they end up on main. That should be fixed. I know there are at least a few high level characters out there who still have incomplete tasks because they did that when they started. The second thing. If you put an item down where a door regenerates after you unlock it, the door won't appear. Taikun was doing to keep the exit to the big monster room open. I didn't realize it, and picked up the key .. he comes back and gives me the whole "WTF?!" deal. Yes, well, I think this should be changed, it defeats the purpose of keys entirely. That's all for now. I'll post if I find anything else. |
Re: Big Problem with New Farming and Newbies, and not-so-big problem with dungeon doo
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Edit: obviously both points have been fixed. |
Re: Re: Big Problem with New Farming and Newbies, and not-so-big problem with dungeon doo
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