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-   -   Lords (https://forums.graalonline.com/forums/showthread.php?t=45211)

SmokeyX 06-02-2003 03:45 AM

Lords
 
I was thinking since there are monsters on land why not at sea? Maybe use boats more then a transportation device but also as a way to level up? Like a sea serpant,or a big turtle that you can fight in the water.

and maybe kingdoms could get you things with their kingdom treasure like If I hapened to join dustari I would get i dont know a nice spell but if I leave I lose the experience points and if I join forest like..hmm a spell that the godess brigid gives? Or maybe summon like the kingdom monster? ( like a monster that has watched over your land for years until it is called for help it takes action )

also about the Bomy Lord heart maybe instead of pets..or something like that a armor? Like those armlet things or maybe things that go around your leg so it looks like you actually are a knight in shining armor.

now about event items maybe they could be not so strong because it gives a big dis advantage to other people when they are on battle mode..or not hehe sometimes it depends on the hard work the person puts in them like iwd's and other stuff..

also could all monsters have their own look? I mean not everything is all buffed up and has a six-pack i was surprised seeing a panther in better shape then some characters..I was hoping seeing it jumping around but all it did is..walk around and attack like a "wolf" ( im talking about the summon avatar for brigid followers )

also is it possible to attune things to your weapons? Like alchemists have attuned to their talisman detonation and transmutation I think if we buy a talisman we should be able to make it like of Frost or Fire or something nifty like that..

monsters .. could there be new ones some that dont look like re colored smokys, wolfs, or dinosaurs? maybe something that walks on 4 legs?

and I think most IMPORTANTLY bugs and a quest should be done first I dont care what you guys say this is the part I care most about

I think that the bugs and a quest should come first before anything.

Raise your hand if you think the last one is the most important like maybe have stupid people try to find out things like some of my friends they hunt lords and make items and alchemize them to see if they can make more money.. maybe something like that? I dont know this game just gets borring and more boring

SmokeyX 06-02-2003 03:46 AM

and yes i know i dont really use the ,' and the Caps when I have to heh its just that i dont really like to do that kind of stuff haha.

Locke_boy 06-02-2003 04:25 AM

:: too busy looking at Soul-Blade's thread ::

:p

that thread is like. amazing.

must happen.

you have some good ideas though. I think that sea monsters should eventually be added.

Satrek2000 06-02-2003 04:21 PM

You should get something for joining a kingdom, but I don't think it should be something "useful" - rather some kind of marker, something to show that you are Dustari - maybe a shield, maybe a spell to cast a flag or whatever...

I agree that evil bomylord hearts should be used to craft some armor, bracelets or gloves - that'd fit the other lord-parts.

I like the way monsters are, though, even if they're recolored. Also, Iguanodons are four-legges ;)

The avatars could be improved, but they're working, so... also, as I think they are the best warriors of the god's cult and not the god itself, I can live with Bridig not being a panther.

Making amuletts per alchemie - just very very hard, would be nice, but what exactly do you mean with "Like alchemists have attuned to their talisman detonation and transmutation"? I think amuletts given out are ransom, also a talisman is a talisman and not attuned to anything - except magic, if you look at it from a certain point of view.

Locke_boy 06-02-2003 04:38 PM

Quote:

Originally posted by Satrek2000
Making amuletts per alchemie - just very very hard, would be nice, but what exactly do you mean with "Like alchemists have attuned to their talisman detonation and transmutation"? I think amuletts given out are ransom, also a talisman is a talisman and not attuned to anything - except magic, if you look at it from a certain point of view.
There are certain talismans that are attuned to particular things. The ones I know:

talisman of Missiles (Attuned: missiles)
talisman of Frost (Attuned: Frost)(Repelled: Fire)
talisman of Unified Mind (Int+3)(Attuned: Mind, Self)
Alchemist's talisman (Attuned: Detonation, Transmutation)

I am sure there are others (I may have gotten the stats off a bit) .. but that gives a general idea.

Satrek2000 06-02-2003 09:09 PM

Okay, I didn't know that... I've just never seen it in my time checking shops... but what exactly does mind and self referr to?

Locke_boy 06-02-2003 11:04 PM

Quote:

Originally posted by Satrek2000
Okay, I didn't know that... I've just never seen it in my time checking shops... but what exactly does mind and self referr to?
Just different spell paths.

MKSLAYER 06-03-2003 01:11 AM

get the facts straight before you say them Iguanadons were both bipeadal and qaudrapad reptillians using there longest fingers (one on each hand that has a thorn like appearence) to stab the victems and was a very lethel weapons able to shake of allasaurs and many other carnivors. If im not mistaken they lived in the late Jurassic and early creatacious.:o

and i think that stefen said that sea serphants might be a possilbility and the kingdom things you said would deffinetly be a+ the only thing i think though is that it changes the skin of your shield. Once you leave the kingdom the skin changes to normal.

MasterNuke 06-03-2003 01:30 AM

Quote:

Originally posted by Locke_boy


There are certain talismans that are attuned to particular things. The ones I know:

talisman of Missiles (Attuned: missiles)
talisman of Frost (Attuned: Frost)(Repelled: Fire)
talisman of Unified Mind (Int+3)(Attuned: Mind, Self)
Alchemist's talisman (Attuned: Detonation, Transmutation)

talisman of Fire (Attuned: Fire)(Repelled: Frost)


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