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New NPC editor(works with NPC Server script)
A good friend of mine is working on a new NPC scripter that will be much better then the graal version.....I will also work with NPC Server scripts & it has an export to .graal option.....also a great debugger.....sad part is that it isnt done yet......
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that sounds really cool.....i hope it gets done soon
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there's a ScriptEditor out now but it lacks the Debugger and Test functions.
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Re: New NPC editor(works with NPC Server script)
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Ohh
Amazing Bhala
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That sounds awsome, I hope it gets done soon :)
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you will be able to open the npc from thw graal level...there will be a debugger...right now there is no place to test NPC server npc's so isnt this better then nothing?
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yea the only place to test it is online & then you have to debug it your self
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open the gse, then open NPC from the level with the gse. Once you are done editing/debugging just save it(it will save back to the graal level) then open the level in graal to run it...
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yea, then ecport to .graal thing is for new scripts made with it
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Most scripts can be tested on client-side. There
are just some commands that are not supported on client-side (I should make it so that it overreads them or so....) The with command can be outcommented (with //), also addguildmember and such commands. Attachplayertoobj works offline |
Attachplayertoobj?
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Attachplayertoobj=Attach Player to Object(i think)
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for mroe advanced users it'd be a less of a hasslenot to useit, only if it has stufflike word 98 tdoes if you write cant for instance it makes it can't(word transscript), but for new people it'd be nicer if it had like the paperclip from word to help them like if they wrote toweapons it pops up(only if you have Newbie Mode checked) and asks if you need help making a weapon script, get it?
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Sounds fun :D
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stefan you should make it so that all the online commands even the npcserver commands work offline for the soon 2 be p2p or flat out p2p
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