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-   -   Spells Stuff (https://forums.graalonline.com/forums/showthread.php?t=43373)

Selzar 03-11-2003 01:44 AM

Spells Stuff
 
Spells should require SPELL COMPONENTS, to cast a spell you'll need SPELL COMPONENTS, for example ( Mandrake Root and Cinnabar to cast all spells) then they would be IN Hirathia Alchemy Shop they would have these 2 ALWAYS stocked.
Stefan was gonna add this but he said that you would find plants in the forests.
He said he was gonna work on this but I never heard from it for a long time from him. Each spell wouldn't take a component, maybe once every 5 spells it will fizzle a component.

MasterNuke 03-11-2003 01:53 AM

Maybe he didn't add them yet because spells are crap at the moment..

zell12 03-11-2003 02:21 AM

Ed, I suggest you writing a big .txt for stefan on how to improve spells. What spells to improve etc...

And Selzar, your a *****, this would suck.

Tyhm 03-11-2003 02:55 AM

<sarcasm> Yes, because wizards are much too powerful as they are </sarcasm>

Selzar 03-11-2003 03:06 AM

Zell your a stupid ass ****er.
This suggestion is already being implemented you *****.

--Chris-- 03-11-2003 05:01 AM

That doesn't mean it won't suck Selzar.
I agree with Excal ^_^

zell12 03-11-2003 06:11 AM

Its not going to be implemented you idiot. Stefan likes things simple. Less bugs to fix.

Kaiser2 03-11-2003 06:12 AM

But simple things aren't always the best, but in this case, they are.

Butz 03-11-2003 09:06 AM

Re: Spells Stuff
 
Quote:

Originally posted by Selzar
Spells should require SPELL COMPONENTS, to cast a spell you'll need SPELL COMPONENTS, for example ( Mandrake Root and Cinnabar to cast all spells) then they would be IN Hirathia Alchemy Shop they would have these 2 ALWAYS stocked.
Stefan was gonna add this but he said that you would find plants in the forests.
He said he was gonna work on this but I never heard from it for a long time from him. Each spell wouldn't take a component, maybe once every 5 spells it will fizzle a component.



"Evermore is the name of this land....."
I'm sorry, it just seems very familiar.

Selzar 03-11-2003 10:52 AM

made no sence butz

Kaimetsu 03-11-2003 11:48 AM

Re: Spells Stuff
 
Quote:

Originally posted by Selzar
Spells should require SPELL COMPONENTS
Why?

unixmad 03-11-2003 12:40 PM

Can't you speak without telling the other is a "idiot" ?

This is a feature I would like to see in Graal kingdoms, right now, we have lot of work because of Graal 3.0 and new player world hosting, but when this things are finished we will work on new features for Graal kingdoms including Spells reagents.

Selzar 03-11-2003 05:32 PM

Zell does not like me in game.
Now that I have things proven to ALL Of you, I should say " ha ha "
lol

Spell Components is basically used in all games I have seen and when they are added spells WILL be more powerful.
So don't complain how this is gonna suck so bad.

Kaimetsu 03-11-2003 05:37 PM

Quote:

Originally posted by Selzar
Zell does not like me in game.
Now that I have things proven to ALL Of you, I should say " ha ha "
lol

What have you proven to me that I didn't already know?

Selzar 03-11-2003 06:08 PM

I didn't say I proven to you Monkey Kaimetsu.
I said "ZELL"
Most of you doubted me and didn't approve of this.

MasterNuke 03-11-2003 09:15 PM

If there are going to be spell components... there better be a 10 second cast time spell that makes a large ass explosion that kills things in 1-2 shots... I'm tired of shooting 20+ large bullets to kill one friggin evil dievil and getting mangled in the process

Kaiser2 03-11-2003 09:27 PM

Indeed, spell components would suck, see, spell components would work well with witchcraft, but this is sorcery (unless you wish to divide the urrent spells into those groups.)

Witchcraft is when you use multiple items, each would serve their own purpose and the end process would wash you with a surge of emotion, often takes a long time, and often has a lasting effect, also very powerful.

Sorcery is when you draw on the forces of magic, as much as you can handle, and throw it at your enemy, sometimes more destructive than witchraft, very short time, effects are usually instant things, or highly destructive lasting things.

zell12 03-11-2003 11:05 PM

I still say this is stupid, spells are being made stronger soon anyway. STefan just wants to know what ones -_-

DragonX 03-12-2003 01:06 AM

Quote:

Originally posted by zell12
I still say this is stupid, spells are being made stronger soon anyway. STefan just wants to know what ones -_-
Large Manaball, Large Fireball, Large Bullet, Large Snowstorm.

zell12 03-12-2003 01:09 AM

All the spells damage will be doubled.

MasterNuke 03-12-2003 01:18 AM

Small Manaball, Small Snowstorm, Small Lightning, Small Fireball, Medium Fireball, Medium Snowtorm, Medium Lightning, Medium Manaball, Large Snowstorm, Large Fireball, Large Manaball, Large Lightning, Magic Bullet, Large Bullet, Create Fire Wall, Create Frost Wall, Create Pool of Chaos, Dancing Sword, Firebolt, Frostbolt, Mana Blast, Mana Bolt, Magic Missile, Missile Swarm, Rune of Blasting, Rune of Shocking, Rune of Frost, Rune of Fire, Destruction. Not sure about Rune of Death since I have never casted it

Pretty much all of the attack spells x.x most of these spells do rediculously too little damage

zell12 03-12-2003 01:24 AM

All spells/prayers are being doubled in damage. After that, certian spells can be tweaked to perfection. I am not restarting. I'll stay as a weak alchemist and level up in magic and wis from now on :O

Kaimetsu 03-12-2003 05:57 AM

Quote:

Originally posted by Selzar
I didn't say I proven to you Monkey Kaimetsu.
I quote:

"Now that I have things proven to ALL Of you"

Selzar 03-12-2003 06:02 AM

Remove all the stormish spells that are dumb like a bazillion gif kinds.
And make ALL spells projectiles.
And alot faster.

Kaiser2 03-12-2003 06:09 AM

AOE spells have a purpose, a major purpose, so leave em be


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