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Fun idea
I am always working on starting a new playerworld but am always stopped for some reason... lol:rolleyes: . Anyway, I got this fun idea. I'm making these really cool moves like spin kicks, jump kicks, and things like that. But they aren't an NPC, there things like combos, where you press something like SWS (just an example) to do a certain combo. Also I'm working on something thats reallly hard for me. You can do it once every such amount of time(doing it too much might annoy players) But during your move if you hit a certain button the screen will turn like black and some blue lights in the
backround and it'll replay your move on the guy(On your screen and the person you did the move to's screen).Yeah its a really hard idea and it sounds a lot like the matrix, but i'll try it. Even though there is a 1.28 server that it still up called Graal Matrix. :X |
Sounds interesting. Good luck on this project of yours.
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Thanks dark, so far I have made one combo but It'll only let me use it once, must fix, too hard. lol
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:p
Like a fighting game, that would be nice. |
Isnt this basically the 2001 sword/fight system? Or it may have been moves onto 2002, or both! 0_0. You like press certain buttons amount of times to do things and you can block etc. Although I'd like to see one thats really good and you can PK with so basically no lag, looks good, its fair and smooth. Also didnt a PW have it? Providence?
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Not sure, didn't play providence more than like 5 times:o .
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I've seen Doomsday with a room where you could do stuff like kick or punch. It's pretty neat.
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But this stuff is cool, and as you level up you get more combos to do.
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Man, that'll be cool...it's like you walk up to someone and start comboing them...how will this be placed into a server though? which server?
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It would be put on a server if I ever get to start one:o .
K I edited this message cuz I just finally finished the first combo, I don't see any bugs with it and it works fine. To make more combos all I have to do is rename the buttons and make new ganis.. I think =/. It's a really long script and terribly confusing, if it gets bugged it would probably take me forever to fix.:( But anyway it's fine as of now. |
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