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Level Restriction
Level restrictions to dungeons please.
House Dungeon #1 4-20 House Dungeon #2 6-20 Underground Dungeon- 9-20 It will restrict low levels from entering dungeons and then dying then complaining about how hard the monsters are. |
well some people might be better equipped than others, depending on what kind of equipment they are using. Its perfectly possible an advanced player restarts and wants to level up fast again in underground dungeons with his/her leet equipment. I don think they would think level restrictions would be entirely fair.
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Re: Level Restriction
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And i have a suggestion, put a dang spell checker on the forums cause my spelling sucks |
No, I disagree with Selzar. When I last restarted .. in fact, the past few times that I have (not recently) .. I went into the glok room of the Tanarthian dungeon and had very little trouble leveling. I think out of all the times I did this, I died once. You just need to know what you're doing, is all. There's a warning sign outside of the dungeon. It's not a joke!
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Re: Re: Level Restriction
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... Noone will listen to a warning, they think it's just for roleplaying.So new people just walk in and set there death.
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I died on the newbie training island and lost a point of intelligence (on debug). Losses are just WAY too harsh on dying for a game in which death is this easy. In D&D you have to be pretty reckless to get yourself killed, so you lose a lot for it; in G2K2 you can die from lag, or from getting disconnected from the internet at an inopportune moment, or from getting nailed while leaving spar mode....
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I do believe that I am like the only person who plays g2k2 that likes the exp loss..
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when one looses whole levels for dieing? and lets not even get into trying to learn multiple classes x.x
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