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Zach's Idea Rant.
Florentine is fighting with two swords or weapons, and this should be a skill you could get, it would work mostly for thieves, who are mostly archers, with a bow/dagger combo.. but im sick of people learning their SKILLS from a STORE. its horrible. the whole system is extremely unconducive to role play, and the classes are still extremely uneven.
1) classes need to be finished/even. you would think that somthing so basic that everyone deals with would be first on the priority list, wouldnt you? *side note* ships and carraiges should be used by kingdoms and merchants to transport stuff. once there is actually a market for that stuff...maybe instead of stores we could have nomad traders...like caravans of market stand wagons..and ships... *side side note* different class ships please <3. along with kingdom fund buildable cannons that can be placed like houses to defend ports... *SIDE SIDE SIDE SIDE note* war/battle modes? maybe if two kings agree to turn on a battle mode, kingdom docked ships, and land based cannons can be destroyed... ((wagons with cannons on them.. :eek: )) yeah, i didnt want to pull a selzar and make 30 threads out of these ideas... so if you wont have to see my name over and over again... |
About the nomad shop keeper thing, maybe they could be supplied by store npcs, with a warehouse.. and once everything was sold they would return to the warehouse for a restock, and pay the warehouse owner a certain amount of money and keep the profet they got from raising the price a tad...it would be much more rp than godly shops here and there..
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I believe that skills should still be bought from scrolls and stuff but specific classes should not be able to learn certain skills...example: warriors and barbarians can't learn wizardry and sorcerers can't improve melee weapons (use prepare weapon, IWD etc,) taking away melee weapons from 'em would be too harsh....anyways back on to what I was saying before.*rushing to type this* Each class should also learn skills let's say...every 5 levels? Barbarians could start with woodlore (other than the compulsary skills for other classes of their type such as warriors which would be melee weapons etc) and warriors start with find/disarm traps then maybe at level 5 the warriors would learn woodlore and barbarians learn find/disarm traps then lv10 they learn exclusive to their class skills (like thieves learn stealing or stealth)
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Re: Zach's Idea Rant.
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YES YES Maybe the current ships we have should either take more, or be dropped as a ship. You could make smaller ships for less wood and no iron, etc, that have no weapons and are used simply for transportation. If the ships take more supplies however, theyll need to be made harder to destroy and should have various weak points where they can get hit, etc. Also the KINGDOM owned ships shouldn't be able to be messed with by regular players and such, only members of a kingdom. |
Pull a Selzar...interesting...
!&@%$ you! |
I disagree on skills.
When you learn from a book or scroll, you are reading a detailed description of how to do something, which should be enough to learn it. |
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But I do agree they should be different and they should autolearn skills, much in the same way FF magi learn spells automatically. Maybe they each can only handle specific weapon improvements - Warriors can have improved swords, Barbarians improved axes, Thieves improved daggers and bows, Magi improved wands... I disagree to the concept of only magi learning magic. If a knight has a talisman he has a right to be able to cast spells, if not as effectively as a pure-mage could. |
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Maybe it's a picture book???
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Traps = runes Tyhm...dude those things are deadly in a kingdom war if...imagine planting a load of 'em on docks XD
Also...I guess barbs learn literacy the same way we learned how to read in kindagarden like maybe the scroll has the alphabet on it XD Hm...it won't be a bad idea if you had to obtain a writing pen before you could use the literacy scroll =P |
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White scrolls probably have like a 3d teaching assistance or something from teh mage who made them or something ;), or they are absorbed into the brain ^.^
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buying skills is utterly stupid.
How do you buy a skill. You should get skill credits, and some skills would take 5 skill credits or even more. When you level up you would get a skill credit but after 4 , each 2 levels you'll get a skill credit and so on. Also you can make a GUI for skills, like training in them when you get the right ammount of skill credits. |
well, the skill scroles are magic, you know...
so maby just looking at the literacy scrole makes you suddenly litterate, and then the thing disintigrates. and how dose buying a skill scrole not make sence? also, there already are penaltys for wariors who don't want to start as a magi and yet they want to learn magic: the suplys cost lots of monies. also, I'm an alchemist and I am so much more adept at magic than anywarior at the same level in magic! |
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