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Suggestions
Take out Melee Weapons skill, and add 2 different Types of skills
Large Weapons skill And Short Weapons skill Thieves would start out with the short weapon skill. --------------------------------------------------------------- Short Weapons should be the only kind of weapon that can be improved with Improve Weapon Damage, but the damage would only go up +2 not +5 so it makes thieves sorta better, but a limit to the IWD maybe you can only do it 3 times. -------------------------------------------------------------- The houses in graal kingdoms , dont really look like mid evil type of homes... the furniture looks like today's type of furniture... --------------------------------------------------------------- Climbing Mountains, maybe a type of wall would be like a mountain but it went STRAIGHT up, and you would be able to climb it, by pressing S A, continiously until you reach the top. ---------------------------------------------------------------- When you ID something a little Box would appear in the middle of our screen and would show the Image of the thing your Id'ing and under it would show a brief description of what it is. like lets say,it would describe for hmm an Iron ore, This was found in a mine blah blah. and a serparation saying Worth: 5 gold silver coin. and 2 buttons reading Use and Discard |
Unlogical...
If you know how to use a short sword then you know how to use a Diamond Sword. |
Anoo, the two are quite different. A short sword isn't just an abbreviated version of the diamond sword. A full sword is heavier. It takes more strength to swing, your strategies must take into account how long it's going to take to connect and how vulnerable you'll be afterwards. Likewise if you swing a knife as slowly and awkwardly as you swing a sword you're not going to get very far.
I could picture a mage who can wield a dagger but is too weak to usefully use a sword, and a knight who's useless in a knife fight. However, I believe that the inability to PROPERLY wield a weapon shouldn't bar a player from IMPROPERLY wielding one. If a wizard wants to hold a sword, fine. Anyone can HOLD one. Then as they stand there they wobble and slowly pitch forward...they swing it slowly and hit themselves in the leg half the time...maybe they occasionally drop their weapon/lose their grip entirely... If such a change took place, everyone currently with melee should have both skills, I think. |
I like the idea about IDing things :D
also, its midevil, not mid evil, I think... I'm pretty sure its italien or laten for middle ages. 'could be wrong but I know for sure its not mid evil. oh, and the furniture looks fine. |
We just need that tea, hehe.
:D |
yes. this server realy REALY needs tea!
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this server needs kingdom jails...
kingdom castles... kingdom everything! New dungeons challenging quests better role players :) |
yes very much so on RPer's
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