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-   -   Chariots, castles and seige weapons (https://forums.graalonline.com/forums/showthread.php?t=41102)

MKSLAYER 12-10-2002 08:27 AM

Chariots, castles and seige weapons
 
I've though this over and over with the edition of pets they came out with a horse thus begining my idea. The chasee can have an artillery cross bow (using your own bolts, add on), spiked wheels(add on), different sizes(with different features able to put on), different materials used, and raised plat forms(add on). So you have different styles for each kingdom, how big it is and what the material is. The bigger the size the more artillery. I know this is powerful but calvery is. Also the chariots wouldnt be cheap to build and arent invincable they would have HP too. Also the larger chariots could have 2 -3 people in it. Also the bigger the chariots the more horses needed. Also you could repair chariots at certain places. Then you could have seige weapons with varios sizes and styles(yet again) for each kingdom, also with ammo. All of the previous mentioned could be built in the kingdom castle and only avalible to kingdom members (and only to certain ranks:
see castles). Also with the additon of this i think that kingdoms should be able to build MUCH bigger castles, military posts, different walls etc. . With this you could use the seige weapons more efficiently. Part of the militia could be a military boat yard. The boats could be: War boat, scouter, cruiser, destroyer, and millitary freight. In the kingdom you could also (with yet again horses for larger) build wagons and carts, so you can transfer large ammounts of furniture and chariot materials. *a note back to chariots* you would have to build wheels, chasees, etc. also you would have to build a cart/wagon to carry the extreme wait of things. Also the horses would have HP to. *back to castles*. You could have on thick walls towers that can have balista's, catipults, and hot oil (needs tindertwigs/torches, and coal, and cauldren). You could also make canals for ports and stuff like that, thus making islands more defensible allowing more interesting wars. Thats all i have to say for now. if this ever coems to Kingdoms i know the GFX admins are gonna love making all those gani's. hopefully you like what i wrote and plz leave feed back.

ReaperJ 12-10-2002 08:31 AM

i agree with all and it sounds rather interesting.

LOA--Paul 12-10-2002 10:12 AM

<3 your suggesting Military Ship Class differences
if theyre put in it'll be even more RPish for Zormites navy since we currently use naming prefixes like ZNS, ZNF (and will also help from thievery)

JrTerrorist 12-10-2002 11:23 AM

I like all of those ideas.. but I hate reading giant paragraphs.. next time lsit it out :whatever:

Holyblade_Owner 12-10-2002 04:30 PM

Nice idea(s) :asleep: got enough alsos? i think i counted 10 :asleep:

MKSLAYER 12-11-2002 06:53 AM

srry bout that i was in a hurry tlike now off to kung fu!

Locke_boy 12-11-2002 07:34 AM

You have an odd way of putting your ideas down, but once I read through it all, you did get it across well. I like your ideas.

I'd love to see castle defense .. things like the small windows the archers would use .. I can't remember the name, but that would be great for defending a castle. Lots of stuff! I like the idea with the cauldron and oil, that'd be interesting to see. :)


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