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Somewhat relating to the general idea of Sword weapons:
hitboard x,y; Mimics the effect of slashing your sword at the given tile (for swamp, bushes). That'd make scripting a touch easier... |
that'd be cool. *idea* if that was added, I could make a "ghost" quest... :D
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I don't understand,
do you mean destroying a bush at the given position? |
ja
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Quote:
hitboard x,y,hittype; So that you could do it with explosions or sword hitting simulation, it would certainly reduce the scripting normally needed for that. |
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