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tileset mesed up...
1 Attachment(s)
all the servers work fine.i dunno why the editor is doing this, just looked like that one day when i opened it up..been like that for a while now
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resize your graal window and it fixes itself
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The same thing happenes to me, but different...
Whenever i use a custom made tile, or even one i made, it always messes up like that too! I tryed re-installing graal like 3 times and nothing works! x.x This is pissing me off... |
I know this one.
if(playerenters) removetiledefs; put such an NPC in a level and play. |
Happened to me once when I was using a custom tileset. I then realized I made the tile type 1 (2002 think), when it was supposed to be 0. (look in tiledef folder, me thinks)
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i had the same problem... all I did was reopen it in adobe and save it in png-8bit
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Yes yes, but assuming this guy didn't do anything personally to the tileset or the tiledefs, he probably caught it off another one of those addtiledef ,image; playerworlds.
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Quote:
add an NPC: If (playerentrers) {addtiledef ODtile2.png,,;} and it worked at first, i then played in that level and it went back to that messed up tile error thingy (look at first post picture) and now tha same problem is happening |
Your tiledefsoffline may be messed up.
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I once ran into this problem, while i was running classic online, Morrowind, and offline graal. Reason why: My Resources were running at 23%
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