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rate.
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rate my level plz.
myself im gonna try fix the tile error in water and dont make the mountain so straight. 1/10. |
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Ok this is marked from a begginers point of view, as I take it your starting out at levels or haven't had much time to be as creative with the tiles!
Cliffs: There good in some places but lack in others, I can see you tried to make them good then sort of bot bored as they are too straight, try and wind them around a bit. The grass on it is also a bit too straight and boring. See Attachment Houses: Nice idea here, but I feel the doorways are far too big and so makes it look plain and blank. River: The river is good, I only started using these tiles recently, try and make the river more windey. See Attachment Also try and add bits to the dirt by the river See Attachment. Grass Detail: Thats coming along but try and use a bigger range of tiles, instead of just a few of them! Also try and not repeat the same tiles too much in one level, if your running out of ideas, add a pond with a bench and trees maybe. For other detail ideas See Attachment Sparks Begginer Rating: 7/10 -Alot of things you could have added Sparks Normal Rating: 5/10 -Its got good ideas, develop them more! This is marked agains all the levels Ive ever seen, so ignore this really. But I like to put it in anyway. |
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Pathway
Make the pathway a bit more curvy that will make it more good looking :) Grass Detail Well, look at sparks attachment, he made a great grass looking area River Make the deep water more curvy, and also the dirt around it see attachment Bushes Try not to add choptdown bushes in one place Other Try to add mushrooms, but be careful and dont put them in places where they can block, cuase they can easily annoy people. You can also add thoose small rocks |
It's all to linear. Clump the grass detailing.
Rating: 4.5/10 |
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K.. First thing.
Cons- 1.Your river is extremely thick, lower it down a bit, and increase the randomness of it. 2.Your path has the same thing in it, make it more random. It looks like you used Path Gen. 3.It's best not to use default dirt tiles. Upper left, don't do that. 4.You're grass (The ones that bring elevation ) need to be random aswell. It looks like a "Z " is the basic shape for all of them. 5. The beach Tile error in the upper right-hand Corner. Fix that. 6. Use more of this tile. See Attachment Pros- 1.The water in your river looks pretty realistic. 2. Your houses are creative, but don't use those too much. 3. I like the way you detailed in the dirt. -------------------- ******'s Regular Rating- 6/10 ******'s Harsh Rating- 4/10 -------------------- Show us the level when you're done making the corrections. --------------------------------------------------------------------------- (Sorry for the discoloration of the Image.) |
wow, all of a sudden this new rating system has come up like where all PW Inspectors or something lol.
It looks alright but everything is muuuuuch too linear...good start but just practice some more. 5/10 |
Lol... Thats how I'm going to rate all of the levels put up on here..
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Yeah I started doing it and everyone else has aswell! =( Oh well I rarther people rated them like that! As people have a detailed review and also people get a visual view as everyone is attaching attachment too! Which is great as begginers can see what we mean instead of guessing what we mean from a few words!
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Re: rate.
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Here, red light/green light: |
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me to! Spark for moderator!!!!!!
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Well I think someone did it before me a while back but I started it again! I do have MOD exp, but I don't know if Stefan or the players would rarther someone who makes Levels for a big PW or 2001/02! I used to always post and rate levels but I stopped playing graal for a while and when I came back I forgot about this section, but im back for all to see! =)
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