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Graal for Linux
I heard Stefan is making Graal for linux, or already has..I just want to know if anyone knows when it will be released.
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If he does I'm going to start dual-boot
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I may too, but ill have to get the OS disk as I haven't got anymore! =9
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I would rather use Linux then Windows. If graal for linux was made, i might reformat my computer and install linux.
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stefan needs to finish the c++ version of graal (he is making it right now actually) which will support opengl and direct3d, graal right now is mostly delphi I think, and I believe Linux doesnt support delphi, but I'm not sure, I know for sure linux doesnt support direct3d
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Thank god to that!
Graal scripted in C++ would be much better then delphi, also i think they should release the source for Older Graal Versions so little graalians can learn, and for some to also steal, but i probally could help out with graal in C++ considering i know C++ |
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C++ would be faster and offer more support for different technology. Plus another plus for a C++ version is that it means graal is being rewritten! WOOHOO, that means he should *in theory* fix some major problems with the original versions! btw, for those of you thinking of formating and using linux... good luck, that is a grave mistake.... how many of you even know what a kernel is and/or what it does |
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Awesome! About time Graal got a major update like this. I'm sure he might be doing this since I remember reading something about making games using Graal for the GBA or something to the effect of. GBA is done with C/C++ so it makes sense to me. I'm just happy because maybe Graal will run better then? |
like stefan said someday in RC Graal is what it is today because of Delphi, because delphi turn it more easy and we could get a better game because it save time coding. (not in that words
because my "engrish" is poor). i had tested DirectX in Delphi 7 and compiling it on Kylix 3 (delphi for linux). except the things that are windows only like DirectX... the others things in delphi work in linux using kylix. Open GL work too, also he can use C and ASM in Delphi. |
Yes made a Graal version with Kylix last year, but there problems with speed and things.
I am working on a C++ version (besides Graal Kingdom etc.). Currently I need to figure out some problems with drawing the 3D terrain with OpenGL to be able to use light effects, but sound (mp3), online mode etc. are working. Also the scripting engine needs to be finished and the interface must be implemented (using existing libraries, player list will be inside the Graal window). It will not be finished before end of this year, but some weeks later it should work and replace the Delphi version. |
The sound is actually better, using less CPU time, better quality.
Also the wall-check is better when walking (using onwall2 client-side) |
I can't wait till Graal comes out on linux, if only Khaled would port mIRC to linux, and then I would be set :D
[Edit] w00t, can finnaly post! |
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Yes like on Windows Graal uses special libraries to do the sound :)
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Now i have a question by implementing OpenGL and DirectX in the C++ version wont this require some new hardware dependancies?
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What Stefan intends is that he is developing an C++ version of Graal for Windows and Linux in addition to Graal Kingdoms et cetera.
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and what stefan ment was that he was working on something BESIDES graal kingdoms |
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except my computer is about 3 years old, hasnt worked right since the day i've gotten it, and ive had problems with it (younger siblings getting it virused, etc), and i could care less if you care about it or not, i wasnt asking you to
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my parents friend just moved here and his job is progamming Madden (dont know what system though it is in C++) but he might be able to help
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