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-   -   Graal for Linux (https://forums.graalonline.com/forums/showthread.php?t=40395)

Kronan 11-17-2002 10:37 AM

Graal for Linux
 
I heard Stefan is making Graal for linux, or already has..I just want to know if anyone knows when it will be released.

Spark910 11-17-2002 06:16 PM

Quote:

Originally posted by unixmad
We are working on porting Graal before the end of this year to:

- Linux <----------------
- Mac OS, OSX
- BEOS

For next year :
- Xbox
- Sony playstation2
- Palm
- Mobile phones
- GBA
Chances are it will take a bit longer! So maybe early next year if they were to get it out any time soon.

BeZeRkEr 11-17-2002 06:38 PM

If he does I'm going to start dual-boot

Spark910 11-17-2002 07:28 PM

I may too, but ill have to get the OS disk as I haven't got anymore! =9

user13-xo 11-20-2002 02:45 PM

I would rather use Linux then Windows. If graal for linux was made, i might reformat my computer and install linux.

Python523 11-21-2002 04:53 AM

stefan needs to finish the c++ version of graal (he is making it right now actually) which will support opengl and direct3d, graal right now is mostly delphi I think, and I believe Linux doesnt support delphi, but I'm not sure, I know for sure linux doesnt support direct3d

Mista_Micro 11-21-2002 05:46 AM

Thank god to that!

Graal scripted in C++ would be much better then delphi, also i think they should release the source for Older Graal Versions so little graalians can learn, and for some to also steal, but i probally could help out with graal in C++ considering i know C++

Delteria_Free18 11-26-2002 11:42 AM

Quote:

Originally posted by Python523
stefan needs to finish the c++ version of graal (he is making it right now actually) which will support opengl and direct3d, graal right now is mostly delphi I think, and I believe Linux doesnt support delphi, but I'm not sure, I know for sure linux doesnt support direct3d
delphi is OS dependant.. it can only run on one operating system... C++ is not :) it can work on multiple OS's using the same code :) that = sexy

C++ would be faster and offer more support for different technology.

Plus another plus for a C++ version is that it means graal is being rewritten! WOOHOO, that means he should *in theory* fix some major problems with the original versions!


btw, for those of you thinking of formating and using linux... good luck, that is a grave mistake.... how many of you even know what a kernel is and/or what it does

G_yoshi 11-26-2002 12:04 PM

Quote:

Originally posted by Python523
stefan needs to finish the c++ version of graal (he is making it right now actually) which will support opengl and direct3d, graal right now is mostly delphi I think, and I believe Linux doesnt support delphi, but I'm not sure, I know for sure linux doesnt support direct3d
Explains why I've not seen him much :)

Awesome! About time Graal got a major update like this. I'm sure he might be doing this since I remember reading something about making games using Graal for the GBA or something to the effect of. GBA is done with C/C++ so it makes sense to me. I'm just happy because maybe Graal will run better then?

BinaryCrash 12-02-2002 10:45 AM

like stefan said someday in RC Graal is what it is today because of Delphi, because delphi turn it more easy and we could get a better game because it save time coding. (not in that words
because my "engrish" is poor).


i had tested DirectX in Delphi 7 and compiling it on Kylix 3 (delphi for linux).
except the things that are windows only like DirectX... the others things in delphi work in linux using kylix.
Open GL work too, also he can use C and ASM in Delphi.

Admins 12-20-2002 03:18 AM

Yes made a Graal version with Kylix last year, but there problems with speed and things.

I am working on a C++ version (besides Graal Kingdom etc.). Currently I need to figure out some problems with drawing the 3D terrain with OpenGL to be able to use light effects, but sound (mp3), online mode etc. are working. Also the scripting engine needs to be finished and the interface must be implemented (using existing libraries, player list will be inside the Graal window). It will not be finished before end of this year, but some weeks later it should work and replace the Delphi version.

Admins 12-20-2002 05:22 AM

The sound is actually better, using less CPU time, better quality.
Also the wall-check is better when walking (using onwall2 client-side)

daboo 12-20-2002 05:25 AM

I can't wait till Graal comes out on linux, if only Khaled would port mIRC to linux, and then I would be set :D

[Edit] w00t, can finnaly post!

CheeToS2 12-20-2002 01:20 PM

Quote:

Originally posted by Stefan
Yes made a Graal version with Kylix last year, but there problems with speed and things.

I am working on a C++ version (besides Graal Kingdom etc.). Currently I need to figure out some problems with drawing the 3D terrain with OpenGL to be able to use light effects, but sound (mp3), online mode etc. are working. Also the scripting engine needs to be finished and the interface must be implemented (using existing libraries, player list will be inside the Graal window). It will not be finished before end of this year, but some weeks later it should work and replace the Delphi version.

Is the playerlist going to be inside the window for all versions when you finish this, or just the linux one?

G_yoshi 12-20-2002 07:06 PM

Quote:

Originally posted by Stefan
Yes made a Graal version with Kylix last year, but there problems with speed and things.

I am working on a C++ version (besides Graal Kingdom etc.). Currently I need to figure out some problems with drawing the 3D terrain with OpenGL to be able to use light effects, but sound (mp3), online mode etc. are working. Also the scripting engine needs to be finished and the interface must be implemented (using existing libraries, player list will be inside the Graal window). It will not be finished before end of this year, but some weeks later it should work and replace the Delphi version.

:eek: I think I just soiled myself.

Questa 12-21-2002 12:37 AM

Quote:

Originally posted by Stefan
Yes made a Graal version with Kylix last year, but there problems with speed and things.

I am working on a C++ version (besides Graal Kingdom etc.). Currently I need to figure out some problems with drawing the 3D terrain with OpenGL to be able to use light effects, but sound (mp3), online mode etc. are working. Also the scripting engine needs to be finished and the interface must be implemented (using existing libraries, player list will be inside the Graal window). It will not be finished before end of this year, but some weeks later it should work and replace the Delphi version.

Will the linux version require any different libraries to support sound etc? Because Red Hat 8 doesn't support MP3.

Admins 12-21-2002 02:21 AM

Yes like on Windows Graal uses special libraries to do the sound :)

Questa 12-21-2002 02:59 AM

Quote:

Originally posted by Stefan
Yes like on Windows Graal uses special libraries to do the sound :)
Ok. And will the initial release support Graal Kingdoms?

Python523 12-21-2002 08:54 AM

Quote:

Originally posted by Questa

Ok. And will the initial release support Graal Kingdoms?

...why would he make somethin that wouldn't support it? sometimes the way people think amazes me, if only everyone was smart *sighs*

NovaNET 12-21-2002 11:44 AM

Now i have a question by implementing OpenGL and DirectX in the C++ version wont this require some new hardware dependancies?

Questa 12-21-2002 07:50 PM

Quote:

Originally posted by Python523

...why would he make somethin that wouldn't support it? sometimes the way people think amazes me, if only everyone was smart *sighs*

I was just asking for clarification on this:
Quote:

Originally posted by Stefan
I am working on a C++ version (besides Graal Kingdom etc.). .
Yeah if only everyone were smart... And if only everyone could actually use proper grammar and spelling

Quote:

Originally posted by Python523

if only everyone was smart

Jeff 12-21-2002 08:48 PM

What Stefan intends is that he is developing an C++ version of Graal for Windows and Linux in addition to Graal Kingdoms et cetera.

Loriel 12-21-2002 08:59 PM

Quote:

Originally posted by Stefan
Also the wall-check is better when walking (using onwall2 client-side)
Well, great, that means the time I spent to script a pretty much perfect onwall check was wasted?

Python523 12-21-2002 09:21 PM

Quote:

Originally posted by Questa

I was just asking for clarification on this:

Yeah if only everyone were smart... And if only everyone could actually use proper grammar and spelling


excuse me for making a simple mistake after a frustrating night of spending 5 hours trying to install mandrake linux but failing both times

and what stefan ment was that he was working on something BESIDES graal kingdoms

Questa 12-23-2002 03:08 AM

Quote:

Originally posted by Python523

excuse me for making a simple mistake after a frustrating night of spending 5 hours trying to install mandrake linux but failing both times

and what stefan ment was that he was working on something BESIDES graal kingdoms

Any ******* can install Mandrake Linux. Besides, your retarded troubles mean nothing to me.

Python523 12-23-2002 03:23 AM

except my computer is about 3 years old, hasnt worked right since the day i've gotten it, and ive had problems with it (younger siblings getting it virused, etc), and i could care less if you care about it or not, i wasnt asking you to

cody1990 12-23-2002 03:50 AM

my parents friend just moved here and his job is progamming Madden (dont know what system though it is in C++) but he might be able to help

Questa 12-23-2002 04:37 AM

Quote:

Originally posted by Python523
except my computer is about 3 years old, hasnt worked right since the say i've gotten it, and ive had problems with it (younger siblings getting it virused, etc), and i could care less if you care about it or not, i wasnt asking you to
What in the **** is that? Some kind of raped/malnourished version of english?


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