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Let's talk castle insides
Here is a basic list of what will most certainly be inside the castle:
-Entrance (lobby) -West wing (a room dedicated to room entrances) -East wing (see west wing) -A few empty rooms where Chancellors, Advisors etc can be housed -Small armory for the Sentry/Guards -War/ready room (basically a room with tables and chairs) -A dining hall (also a bar.. it will be similar to the 2k1 castle -Throne room (the life of the party ;) ) -Guest rooms where guests may be housed That's all I can think of for now. More will come, I'm sure. Please keep in mind the following: As far as I know, the castle is to be underground. The only entrance into the castle I know of is dungeons stairs, unless something else is created, so please don't tell me to make watchtowers and outlooks because I can't do that. I will ask Stefan if there is any other way to get a castle entrance that would be nice later on. The entrance will be the last thing I do, anyways. So let's hear some suggestions |
A small river (provides water so we don't all die of hunger when we want to stay in Dustari and not leave -.-
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A Church or inside or a Cathedral which would be outisde, eh?
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A nifty aqueduct system.
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good idea :) |
What about a kitchen with a corn garden and a oven so a chef can make some food?
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Yes, we need a church.
We also need a crafting place, for making jewles and tools. Hmm... what else, mabey war blocks; the blocks are rooms with around 5 bunk-beds for the military. |
A room so if we are even under siege and we get attacked we can retreat there. You know, like a place with narrow hallways and stuff to make it hard to invade
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I have you over 20 stones, if I didn't, I would already have a house. >:O |
What about a treasury to house all the tax money and treaures (painting, things stolen from other kingdoms, jewels, crowns)?
And an armory with spare axes swords etc. |
Emi, we want a real church :)
And we also need something Graal2001 Dustari didn't have. Tolets. |
Jail
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In this 'church' could we have a mini-altar for each god? Or something like that...
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Agreed with Arwen...a maze of twisty little passages with a well-stocked command center and various other rooms in it would be excellent.
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