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Functions
There should be a way of making a server.<functionname>() so that no matter what script it was created in, it shouldwork in any level on the server.
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You mean like Join? =_=
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heh
i must admit that i have never actually tried using that command . ill have a look when i get home later
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say the classname "Fish" contained:
function Fishy() { with (getplayer(R0bin)) { say2 Your fish smells ugly; } } then if you did this: if (created) { message fishy; } join Fish; if (playertouchsme) { Fishy(); } would that work? |
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