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Canwarp problems
Ok me and TB3 have tried everything we can think of but we cant get these npcs to warp. We've tried canwarp, canwarp2. And they still dont work. Does the NPC Server support canwarp or is there another way to do it?
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Try:
warpto <levelname>,<x>,<y>; canwarp just allows the NPC to warp. |
Hmm, try making a database NPC with the NPC Server whch walks around randomly, then give it canwarp2 (For insurance I'd try doing the canwarp2 every timeout (Which is 0.1 seconds in server scripts)), if all is well then it should just randomly walk through any outside levels and outside level links, if all isn't well it won't.
And I haven't got any experience with diong this, I'm just basing this on what I've read here. |
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The npcs must be database npcs (id >=1000)
and you must call 'canwarp' for npcs which predefind movement (like the police guys in Graal2001) or 'canwarp2' for randomly walking npcs. You must move the npc by changing x/y or using the move command. Also set the 'dir' variable, if the npc looks down while moving up then it will not be warped. |
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I could check them soon
Do the bomy scripts work on your server? |
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:-)
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this is probably a stupid question, but what the heck, is there a canwarp equivalent that will work on server's without NPC Server?
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Re: Stefan
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Well, it'd be good if there was one... |
FLUFFY THE PROVIDENCE SQUIRELL!
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Ive tried everything i did use the can warp in the creation zone i made everything exact changing the npcs x and y of course they were database npcs 2001 - 2006 but none of them worked I dont know what the problem is some used x / y change others used the move but still no luck = /
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