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Boss monsters
Shouldnt there be like a key hidden in dungeon somewere for the TREASURE KEY, and when you kill boss it drops a key to the treasure room, you use the treasure key to open up the chest.
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Re: Boss monsters
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this game is already copying alot of games why not just take this theyre first inspiration was zelda
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I don't think bosses is a bad idea, but I think it should more or less be for quests.
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Yes! Bosses! Skeletons are all fine and dandy but they aren't mean and scary.
What about a a huge devil? Or a flying harpy? |
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And not really... Graal 2002 is creative and not alot of idea stealing is going on. |
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