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Help please
I made this candleabra graphic but it doesnt look right, I have an animated version with the flames flickering but that was in MNG and I didn't have a GIF version. Could someone help me out here, I know something is wrong with the graphic but I cant stick my finger on it.
(Update): I think i figured out a part of it, I changed the attachment to the new version, but it still look a bit weird. |
It might be that the flames don't have enough sprites and are moving a bit too quickly... slow it down and and some more realistic candle flame like movements...
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GEE EVBRYBODY TAHNKS FOR YOURE HELPE! :rolleyes:
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teh flames are all spazzing out. It's like someone is blowing on dem ;) ;) slow the sprites down incredibly, you know what a flame looks like in still air, it only moves very slowly
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like I said, elongate the flames vertically and slow them down... then you'll be fine
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Alright, thanks for your help. :)
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Try taking the big circle at the bottom off and just use the end of the cadle stick as the base or make a smaller one, it seems that the one there is too bulky.
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My opinion might be abit harsh but I think your problem is with the perspective of the entire candle. The bottom is accurate but the top is a complete side-view when it should be a slight top-down view too like the base of the candle holder.
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I think Glub is right, it looks way out of perspective.
The base of it has a top view, while the actual candle is looking straight on. |
Hmm, I think i know what you mean... But im not sure how to perspective a cylindrical object (the arms of the candle holders) to make them look like a 45degree view.
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