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Serverwarp Problems
I can't seem to get serverwarp to work x.X I tried this:
NPC Code: it SHOULD work, i tried a half a dozen things. Even made it if weaponfired trigger it to serverwarp Babylon; not working x.X And then I even tried it CLIENTSIDE... no luck =/ ---Shifter |
I've never actually gotten serverwarp to work.
Edit. You're using their g-servers as the warping place, right? I've tried "newmain" a few times, and that never worked. |
i belive its clientside?
NPC Code: works fine say "/jumpto newmain" no need for #e, i belive all gserber names are just one word |
Re: Serverwarp Problems
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NPC Code: |
Re: Serverwarp Problems
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2. Babylon servername is babylon not Babylon, dunno if it matters 3. this script is in the weapon -System on Babylon already ;) |
just a simple
NPC Code: would work |
That's VERY odd... I played with it for like 20-30 minutes, and did EXACTLY what you guys are saying?? I think I'll mess w/ it a bit l8er when I get home. Thanx anyways.
---Shifter |
.oO(if (created) serverwarp newmain; to be put into the daynight NPC on 2k1...)
Little Challenge: If you could add one NPC to every playerworld, how'd you script it to send all players of every server to, say, Atlantis at the very same moment? Winner gets his NPC added once I get global RC. |
LOLz Loriel, he he. You're a crazy crazy man ;) You'd have to take the timevars and set for a certain point to warp them. I got it working... slightly. Main wouldn't go to classic for some reason =/
---Shifter |
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Here is a list of all the servers you can server warp to:
And here is how to use serverwarp: NPC Code: replace newmain with any server on the list above. ::edit:: there should be global.vars :D |
There SHOULD be.
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he he, I already figured it out, but thanks though :D There SHOULD be a globalvar though
---Shifter |
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