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How does this NPC work please?
if (created)
{ for (i=0;i<allplayerscount;i++) { if (strequals(#F,)) { if (strequals(#a,accname)) { setplayerprop #3,headname;} } } } |
Re: How does this NPC work please?
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Oh ok thanks...well it was suppose to change the RC head, I got it off a friend but I r super confused.
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Re: How does this NPC work please?
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Something like this: NPC Code: |
Is #F equal to the RC?
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Argit. #L is the NPC's level, #F is the PLAYER's level... and the coding is VERY unorganized and hard to read =/
---Shifter |
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with(getplayer(G_yoshi)){ setstring client.level,#L; } client.level = stuff.nw inside a with statement, #F is the npc of what you got in the with statement, #L would be the NPC you used to send the with statement |
Did I not already explain it?? x.X
---Shifter |
your post was posted less than a minute before mine and it took me a little more than a minute to type mine
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LOl, all mine take less than a minute, lolz. You didn't need to go into detail anyway... if you put if (strequals(#F,)) it means RC;
---Shifter |
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set the file cofig to level <bunch of spaces here> then create a level, go into DOS, and rename to level so it has no name (basically "" without the "s) then upload it, theoretically you could warp to the level since graal will still read the NW header (GLEVNW01) or whatever .graal uses to make it .graal and you are now in a level that has a length of 0 and that it equals nothing (null) |
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