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-   -   Finally Decided to (https://forums.graalonline.com/forums/showthread.php?t=36591)

marrico 08-25-2002 09:25 AM

Finally Decided to
 
1 Attachment(s)
open up the level editor and make a level. This is my first ever level. Don't bother rating it becasue I know its a 1/10, could please give me pointers and tell me the tile errors.

-Damix


edit-dont mind the right, i didnt mean to do that, pretend its onepixel over

Judge_Spunky 08-25-2002 09:29 AM

Re: Finally Decided to
 
Quote:

Originally posted by marrico
open up the level editor and make a level. This is my first ever level. Don't bother rating it becasue I know its a 1/10, could please give me pointers and tell me the tile errors.

-Damix


edit-dont mind the right, i didnt mean to do that, pretend its onepixel over

The shallow water edges are basically completely errors. The grass is spread out and it should be in clumps, rather than scattered (at least in my opinion).

Try to take real factors into example.
If the light is coming from the left, the mushrooms would generally grow on the right hand side of something, as if it were in the shade. Also, the house doesn't have any shadow tiles underneath it, so I find it gets stuck between the idea of floating, and the idea that it was squashed on to the ground.

Ummm, mabye I'll post more later. :)

marrico 08-25-2002 09:32 AM

Ok, thankyou for your time, I hope to improve with your comments.

-Damix

VampiricTutorNewHD 08-25-2002 06:48 PM

Finish up that pond. Put a few trees in. If you are just starting, play with tiles alot to see which ones go where(such as those that link trees).

Spark910 08-28-2002 02:24 AM

Pond : Finish this, there are holes of grass!
Tree House:That roof doesnt go with it (But nice creative idea)
Grass: Add more detail such as some swamp, flowers,cut swamp, rocks,mushrooms

Have a playabout

Spark's Rating:2/10 <<--Not bad for first try

Sir_Gareth 08-29-2002 03:07 AM

Re: Re: Finally Decided to
 
Quote:

Originally posted by Judge_Spunky


The shallow water edges are basically completely errors. The grass is spread out and it should be in clumps, rather than scattered (at least in my opinion).

Try to take real factors into example.
If the light is coming from the left, the mushrooms would generally grow on the right hand side of something, as if it were in the shade. Also, the house doesn't have any shadow tiles underneath it, so I find it gets stuck between the idea of floating, and the idea that it was squashed on to the ground.

Ummm, mabye I'll post more later. :)

This is a game not real life.

Judge_Spunky 08-29-2002 03:32 AM

Re: Re: Re: Finally Decided to
 
Quote:

Originally posted by Sir_Gareth


This is a game not real life.

It is still good to have some aspects of realism within it.

Spark910 08-31-2002 03:47 PM

Re: Re: Re: Finally Decided to
 
Quote:

Originally posted by Sir_Gareth


This is a game not real life.

It still has to look pretty and nice and cool or else people wont like it and will just mock it.


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