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The map.
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Well, it seems as if the old thread didn't work out well, so let's start anew.
Over the last few days I've been sitting down and thinking what are the major landmarks over the 2002 kingdom island, and what names to give them. I sat down with a few Dustarians and we started naming landmarks, and this is what we came up with. Special thanks to Gryffon and Arwen who came up with a lot of the brainstorming and names, and thanks to the other Dustarians who looked over the map. I would have sent it to more of you, but it's so much easier to post it and give some general feedback. Now that it's posted, please help name some good locations for things such as cities, ports,towns etc. The capital will be on the plains of Baritol and the castle will hopefully be at the southern tip of the Dragonspine Mtn. range. |
I named like 13/16 of those, so obviously I like it :D
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Can I have an old rotten memorial called the Trenton Memorial?:D
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I..... Actually like it o_O';........
o_O';....... Oh, but I wouldn't throw the castle near a snowy area, considering its made out of stone..... I would locate the castle above the delta where the Ash groove starts. Oh, and most of the towns should be around the delta, considering almost all civilizations and towns started along a river/ area of water. *sublimial message* barbarian tribe...>:D |
How many levels is the island?
LIke how many north to south by how many east to west. |
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too many names
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Dustari's something like 32x32, I believe.
At least, that's what I remember when I opened it in the terrain gen months ago. |
I don't like the idea of building weak settlements all over the map right when we get there. -_-
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I want a small cave near the southern tip of the Twusk Fang Mt. Range.
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umm the enemies can just go to like towns and beta up all the people and kill them bc everyone is all spread out so it'll be easy
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I say we build the Castle then the capital city. Then we would slowly expand. Wait till we have enough funds for 2 cities, but only build one. This would ensure that we would have enough funds, food, and hopefully people.
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It's already all planned.
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Well, We don't want capital city to be a hudge metroplois, either!
The way it might turn out with population is: Castle - royality and some head chefs, guests, etc Capital City - medium population Main Docks - medium population smaller docks - very small population other towns - small population We can try and get NPC people in also, to make them bigger - and also, I figured that there will always be more people in capital city, main port, etc for obious reasons. And no matter HOW big a populaion in a city, there will never be a ton of people just hanging around. Most will be exploring. And on that snow/castle comment, not IN the snow, at the bast of the mountain. See the little hook in the end of the Dragonspire? :) |
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And it's the DRAGONSPINE Mountains
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Having many small towns is a bad idea, I agree, but there are some rules that must be followed according to Stefan, and we have to play by the rules. I don't want lots of tiny little cities, just enough for our people to settle comfortably in, but well placed enough so it seems as if most of the map is well occupied and there are no major empty spots.
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how many towns do you plan on havin
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Back to the level things. I think aftershock told me it was like 1000 levels
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