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Pausing the player with Graalscript!
I think it would be useful if a command was added that literally pauses the player as if he or she pushed "p". That way I and others can make custom message displays; using freezeplayer doesn't protect the player from attacks of any kind.
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lol, use disablepause
then script your own pause system and use disabledefmovement =) |
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use keypressed, strequals(#p(1),p)) and have a var keep track of the pause/unpaused and do what you want to the player while the var is true or somethin
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Like Cybnext said, you just need to script your own damage system.
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I have an idea....that should be in a new topic... hhmmm. |
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lol, :) |
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:)
G... |
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