![]() |
...The Celt.
WARNING - A LOT of reading. (Unixmad's reading preferred.)
I was pondering to myself a week ago, wondering the structure, culture, and ethnicity of the Forest Kingdom. I found myself thinking of my past experience as a general of the Celt in 2k1, and obviously it hit me - this could work. And so i went crawling through debris on the internet, looking to find a scrap of Information that could help me learn more about the Celt. And find i did. For the full website, click here . Here are some excerpts. II. SOCIAL STRUCTURE The smallest unit in Celtic society was the FINE, a close, extended family kinship group. The fine, not the individual, was what was important. Legally the individual did not exist, except as a member of the fine and was responsible for his set share of the fine's property and obligations. The TUATH, a group which is most closely equivalent to the modern concept of tribe or clan, could be made up of one or several fine and was led by the RI, or king. Eligibility for leadership was based on blood relationship but was not directly inherited. Any male member of the ri's DERBFINE, a kinship group extending back five generations, was eligible to be chosen. The new ri would be selected by the members of the tuath from among the eligible candidates. Exactly how such selections were made is not known for certain although there are some unsubstantiated opinions in this regard. We do know that the ri was required to be physically unblemished and was expected to be generous in providing sumptuous feasts when hosting guests, and these expectations would doubtless have been taken into account by the warriors and elders when selecting a new ri. The tuath was ruled by the ri, but not as an ultimate judge or law giver. His role was principally in dealings outside the tuath and as a war leader. His authority was held up and carried out by a council of nobles and assemblies of the freemen which would be held annually, frequently in conjunction with religious festivals. Treaties would be declared and discussed at these assemblies and the nobles would then see that they were adhered to. Yes, much fancy talk, i know. Moving on to the 'meat and potatoes'. Within the tuath, society was basically divided into three classes: the Nobility, composed of landowners and warriors; the Aes Dana, men of art and learning, craftsmen, and included the druids; and the Commoners or Churls who owned no land but were free not slaves. Slavery was sometimes practiced by the Celts, but their slaves would have been war captives and other subjugated peoples. So basically it's divided into three... well three classes, The Nobility, The 'Aes Dana', the Research, smithing, entertainment etc. department, and the Commoners. Dont stop reading now, this is where it gets interesting. III. APPEARANCE, CLOTHING, AND CULTURAL CHARACTERISTICS The Celts were a neat and clean people and are one of the cultures credited with inventing soap. They took great pride in themselves and their physical appearance. Obesity was considered a disgrace and fit, sleek bodies were admired. The Celts were larger in stature than the Romans and generally had gold or red blonde hair and ruddy complexions. The dominance of light colored hair could be at least partially attributed to the bleaching effect of the lime they used as hair dressing. The men commonly wore beards and/or trailing mustaches and long flowing hair which was stiffened with lime for battle. The women also wore their hair long, generally in one, two, or three braids which were sometimes decorated with beads. Women warriors may have worn their hair loose into battle. They were fond of personal decoration and wore a lot of jewelry. VII. WARFARE The Celts' principal weapons were the slashing sword and spear or javelin. Shields were common and were made of wicker or wood, sometimes covered with leather. Bronze or bronze covered shields were sometimes made for ceremonial or votive uses. Body armor and helmets were not in common use although they were known. Helmets, when worn, often had animal crests or horns and were made of bronze for the wealthy warrior and perhaps leather for his less fortunate counterpart. Bows and slings were sometimes used as well, but were not common. Dont you all see the beauty in this? Everything i'm reading off is perfectly possible... This type of kingdom is the personification of the Barbaric, yet honorable class of a kingdom that Graal needed. Read below. *copies and pastes again, last one* Rank, position, and status within the nobility of the tuath was determined by individual strength and skill. Perhaps a more insightful phrasing might be to say that one's rank and position was based upon others perception of one's physical prowess. Boasting of one's achievements and victories in battle, as well as the achievements and victories of one's ancestors, was an integral part of Celtic society. Display of physical wealth, such as an abundance of gold and jewelry was also very important. Celts were quick to take offense at the slightest hint of a slur upon their honor or physical abilities and would contest, even unto death, to defend their reputation. These differing aspects of the Celtic character can be seen as various methods of building up and maintaining an image in the eyes of others. This can work. Now, the question is, who in graal would lead this kingdom? The answer is not me. I am a lousy leader. I have been working with Brad on this for a week or so now, and he seems to me like the ideal candidate, but it is not my decision. Oh, one last thing - I have spoken to Lamer (and in turn spoke to Lugie) about this and i have their permission, so long as Lamer has some sort of influence within the kingdom. Unix or Stefan, someone, please give me the word, and i will start cranking out ranks, etc. (p.s.: Please speak and vote honestly, i need to know if this is a good idea or not.) |
I notice how you left me out, just because I dislike your idea to have 4-5 people leading one kingdom. You act childish blocking me on aim just because I was telling you why this idea would just cause problems. I would dislike seeing you as a kingdom leader.
The idea is majorly flawed. Having multiple leaders only causes problems. If one leader wants to do something, they have to talk to the other leaders. This poses a problem because not all of the leaders are going to be on 2k2 at the same time. Then you have the problem of internal conflicts between the multiple leaders, such as one not liking another's idea. (this sounds familiar doesn't it?) You block me on aim because I don't think your idea is good, this is a perfect example of why multiple leaders would not work. What happens if I don't like the route you are taking the kingdom? Do we end up fighting eachother? It's a nice idea that you have taken, but it would be better off in some other game and not Graal. |
1.) I have decided not to have multiple leaders, Brad and only Brad i would prefer to rule. One Tuath, one clan, one kingdom. One leader.
2.) YOU DO NOT LISTEN . I do not want to lead the Tuath. 3.) I've acknowledged that this thread is so long that it is scaring alot of people off. :( Those of you with some patience please read, those lacking it, ...well, dont know what to say. :) |
Quote:
When it comes down to it, it's going to be Unixmad/Stefan who ultimately decide how the leaders will be picked. I don't think dragging the Celt into the Forest Kingdom is a good idea at all. The Forest Kingdom should be new and innovative in roleplaying, not something that has already been thought up long ago and been used out. |
Exactly, its not my decision or anyone elses except stefan's or unix's to decide what the heck is going to happen to the kingdom.
|
Umm.
What is this? CELT IS DEAD. Deal with it. Move on. Me nor Lugie wish to see it revived. And not like this. We already had plans written for it , just never got to use them. I hope Unixmad ignores this thread. Yeah you did speak to me. But I never said it was ok. I said if me and Lugie wanted Celts back we would bring them back...What didn't you understand? |
I lied when I said this was a good idea Ronith. You really became an ass fast.
|
Quote:
He has a point. It didn't work out with Lamer and I both being leaders. And, as co-leader and at one time only leader, I say Lamer should be the one person to bring it back, if anybody. Good day. |
Quote:
He was exactly right. 2002 already has 5 Kingdoms. With about 100 players right now. Even if they get 300 players thats only 60 people per kingdom (just right , i think) So we dont need another kingdom...Especially right now when we dont have tons of people RPing to begin with. Now if some strange day one of the current kingdoms die out or Stefan decides to add a new one then maybe we can talk. But as of now , NO NEVER. LEAVE IT IN PEACE. (I'm glad everyone is voting no. THanks) |
The only kingdom I think would be a possibility would be a Arab based kingdom. A sultan...desert lands...yea.
|
Can someone delete the thread or close it?
THere is really no point for it. This guy assumed too much and didn't even plan anything. He took this from a site , asked me a few questions and thought we could bring Celt back. Like i said before. WE DONT NEED ANYMORE KINGDOMS. |
Stop trying to bring Celt back. It's getting stupid and old.
EN OH. |
Quote:
THe idea of brining them back is. ;) SOMEONE DELETE THIS DUMB THREAD IT MAKING MY IQ DROP EVERYTIME I SEE IT :(((((( |
| All times are GMT +2. The time now is 03:22 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.