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if (online || offline)
LOLZ...
i just wanna ask is there difference between scripting for offline version and onliine ver. eg. do i still can use the if (playerenters){ playerrupees=playerrupees+10000; } on the online...? another question whats index on: players[index].hearts(or nething) for??? is it for online use??? sorry i never submit my npc online yet :) |
that means...
if i want only the player which are using it are affected i put 0 in index????
n also could u hurt a person in a deep water??? |
players[0].hearts=playerhearts
you can use the shortened version. You cannot write to players[1].hearts though, or players[1].rupees, etc. Pretty much everything other players have is read-only to you, to prevent hackers. You'd have to use the new event triggers and a system NPC to make, say, a robber NPCW. You can hurt people in water if you use freezeplayer 0.05; hurt 1; , or so I am told. |
or you could use with...
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thanx man...:)
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