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Shhhhhh
can some one help me with an npc that doesn't allow ppl to talk in a certain block of the level?
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use in, like playerx |1,10|
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say.....
if playerx=whatever-watever, like 1-5, if playery=whateva-wateva, im not sure if the number-number is how it should be tho. but if blah- just set thier #c to blank |
lol
if (playerenters){
if (playerx=30){show;} } that im a nooby... |
NPC Code: .... i think? that would make a 10 square tile box with corners x1,y1 and x2,y2... i'm sure somebody in here will correct my syntax errors, i've never used "in"... the principle is the same though. |
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