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making player carry objects
Is there anyway i can make the player carry a object liek a bush through scripts?
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canbecarried
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I guess i wasn't clear anough.
Ok, i want it like, i fire the weapon, once its fired, the player carries a bush. I dont wont a NPC to be carried. |
I think its the best you can do:
setplayerprop #p3,bushitem.png; replaceani idle,carrystill; replaceani walk,carry; if(keypressed&&keydown(6)){ replaceani idle,idle; replaceani walk,walk; setplayerprop #p3,;} |
maybe using setani will work. if yes maybe setcharani too
setcharani for others npcs... (showcharacter) |
Use canwarp also.
That way you don't have to make it an NPC in the players inventory. I don't think ganis would work though, not sure. |
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ganis would work, just script it so when you press a, it uses a shoot projectile with the current image above your head |
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if gani not == carrying ganis it shoots || keydown a |
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