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-   -   G U I L D S ? ? ? (https://forums.graalonline.com/forums/showthread.php?t=34987)

MysticHasteP2P_2 08-03-2002 01:18 PM

G U I L D S ? ? ?
 
Quote:

Originally posted by Dlaiyre
Even so, Ever consider having another executable for guild editing.

Eg. RemoteControl.exe
Like that but; GuildCP.exe
(Possiblility for future)
this would allow instant changes to guilds, and not having to
A)Log on graal
B)Get on 2001 site

setting nick for guild would be a in game cp option but all adding, removing and changes to guild options done through GuildCP.exe

What do you think?!

(http://forums.graal2001.com/forums/s...threadid=14407)

Anyone Remember the thread "G U I L D S" ?
There was never any reply on this by Stefan or Unixmad, And I just wanted some thoughts (Yes this is Extremely old...)

mikepg 08-03-2002 01:34 PM

yes
 
I like this idea.

I think there should also be a guild control panel in RC for each server's guilds, that way you can quickly edit and save each guild in RC without having to open the text editor, and you wouldnt have to worry about using the FTP for guilds (which Guild Admins don't need anyways)...yeah, this would be useful, but not needed.

MD's bump of an idea is a very good one!

AlexH 08-03-2002 01:36 PM

It's not needed at all built into RC.
Why would you want it to be?
So you don't have to go all the way into the guilds folder and edit the text document? That takes seconds.
I'd rather Stefan spent his time working on something needed rather than something so lazy people can click a few less buttons.

MysticHasteP2P_2 08-03-2002 01:38 PM

Well, I only brang this up because I myself am sick of having no guild tags global, its annoying, REALLY annoying. And I would love to see something done with the guilds situation, I'm sure a program is probably hack-able, but If each guild leader was the only one with access to their guild, then it would be pointless to "hack" into their own guild, Though I'm sure people would screw with it.

PS: I Accidently posted this in Main forum, It should be moved :-/ Sorry...

AlexH 08-03-2002 01:40 PM

I don't see why it would need a seperate exe.
Is it really so hard opening an i-net page and going to the Graal site?

GuildCP shold be fixed yes but a GuildCP exe no.

mikepg 08-03-2002 02:14 PM

Quote:

Originally posted by AlexH
It's not needed at all built into RC.
Why would you want it to be?
So you don't have to go all the way into the guilds folder and edit the text document? That takes seconds.
I'd rather Stefan spent his time working on something needed rather than something so lazy people can click a few less buttons.

i already said it wasn't needed, you **** nut. I said it would be nice to have.

the move command isn't need, but it's nice to have.
playerhp isnt needed, but...we have it (it's the same as playerhearts, just takes 0.0001 less seconds to type out).

So yeah, now that my point has been established, please pick apart someone else's post.

Thank you.

AlexH 08-03-2002 02:19 PM

And why would it be nice to have?
You would have to do the exact same as you do with RC.
Open the file and edit it, then save.

I would much rather see Stefan add some of the better suggestions for the new RC exe insteadof things that are completly pointless.

LOA--Paul 08-03-2002 05:46 PM

FIX the guilds FIRST before anything else is worked on / started, this includes 2k2


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