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-   -   Looking to help? Check here to see what we need your help for! (https://forums.graalonline.com/forums/showthread.php?t=34639)

G_yoshi 07-30-2002 11:21 AM

Looking to help? Check here to see what we need your help for!
 
For those at least wanting to be apart of my PW dev team, here is what I'm looking for. Please take note that this is a more detailed list of what I need exactly.

NPC Scripters
Monsters/Creatures
Interfaces (menus, player controls)
Special Effects (please, no putexplosion)

GFX Designers
Monsters/Creatures (need all sorts of them)
Bodies (preferably an unclothed body save for undergarments)
Heads (nead just a male and female head...we'll have custom hair like 2k2 but in our own styles)
Interfaces (menus, GUIs, etc.)
Tiles

SFX and Music
Need lots of good quality sounds for different kinds of melee weapons. Also need good SFX for magic attacks.
For music, preference is for the .MOD formats (.mod, .s3m, .it, .xm). Because not everyone has a good wavetable synth., midis are not recomended. MP3s are fine, but because we don't want players to have to manually download anything, please don't.


I hope that answers a few questions
As for levels, we may need some people for that not too much longer...but only for inside areas such as houses, castles, shops, caves, etc.

Kuza 07-30-2002 12:39 PM

Sounds good, but no level designers? You've lost your marbles.

G_yoshi 07-30-2002 01:22 PM

Quote:

Originally posted by Kuza
Sounds good, but no level designers? You've lost your marbles.
-_-

designing levels is like the majority of the graal populus...I'm completely sicked by it quite often, sorry. For the most part, there aren't many good people that hire to do levels because of my overworld project.

HoudiniMan 07-30-2002 01:39 PM

no .wav's? who doesn't support wavs? thats like pre windows 3.1, you can't play graal without wavs

G_yoshi 07-30-2002 01:48 PM

Quote:

Originally posted by HoudiniMan
no .wav's? who doesn't support wavs? thats like pre windows 3.1, you can't play graal without wavs
um, .wavs are for SFX :p

I was giving the specifics on music, not SFX :p using a .wav would be dumb because they tend to be enourmous if you use them for songs :(

royce 07-30-2002 03:37 PM

Quote:

Originally posted by G_yoshi


um, .wavs are for SFX :p

I was giving the specifics on music, not SFX :p using a .wav would be dumb because they tend to be enourmous if you use them for songs :-(

I think he ment like a 3 second wave with a sword slashin and a jungle bomb om drums in the back poundin and the inidians dancing goin hainananinanna and teir feet stimping and swapping ter mouth at same time nad it loks so krely dude. I forgeto about the n um thning that gose goses kiling pplz in it os so ckewl on andkly 3 secons. w01 so leeto on my meemoto

G_yoshi 07-31-2002 01:53 AM

Quote:

Originally posted by royce

I think he ment like a 3 second wave with a sword slashin and a jungle bomb om drums in the back poundin and the inidians dancing goin hainananinanna and teir feet stimping and swapping ter mouth at same time nad it loks so krely dude. I forgeto about the n um thning that gose goses kiling pplz in it os so ckewl on andkly 3 secons. w01 so leeto on my meemoto

Please stop spamming, I take my Playerworld quite seriously :(

Python523 07-31-2002 02:17 AM

Quote:

Originally posted by Kuza
Sounds good, but no level designers? You've lost your marbles.
nah, level makers are not needed when using terrains

draygin 07-31-2002 02:25 AM

Quote:

Originally posted by Python523

nah, level makers are not needed when using terrains

Sadly we're becomming obsolete. :(

Dean 07-31-2002 03:05 AM

It's a living nightmare, I better blow the dust off the npcprogramming.doc.

Aknts 07-31-2002 03:17 AM

Quote:

Originally posted by G_yoshi


Please stop spamming, I take my Playerworld quite seriously :(

You do...? woah.

Goboom 07-31-2002 03:58 AM

Quote:

Originally posted by Aknts


You do...? woah.

i just have to laugh at that one
LOL
ROTFL
LMAO

G_yoshi 07-31-2002 06:07 AM

Quote:

Originally posted by Aknts


You do...? woah.

:/

I take it seriously, but not to the point where I'll abstain from doing anything else. Sometimes you have to take a breather and get away for a while. I've done that, and now I return with lots of things to do as well as new ideas and plans :)

G_yoshi 07-31-2002 12:09 PM

*bump*

Here is an updated terrain tileset. Well, not a lot is updated except for the mountain tiles...redid them so they look better and added in the pathways for the snow.

http://home.earthlink.net/~skittles00/dk_3dterrain.png

Other than that, I think this will be the final version of the tileset unless I need to make a drastic update or something which won't be very likely ;D

G_yoshi 08-01-2002 04:37 AM

*bump*`


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