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Predefined Objects
Does anyone know how to add your own pre defined objects into the level editer?
Ihave the new drag down bit made by making a new text document in the tileobjects folder but I can't figure out how the code for the tiles is used. That is the code to put the bush into the list. OBJECT 2 2 Bush ACAD ASAT OBJECTEND The tiles on the select tile bit are 2,0 3,0 2,1 3,1 That's the way they appear on the tileset so 2,0 is top left of bush and 3,0 is top right and so on. So anyone any idea how the letters are worked out from that? I know the bit OBJECT 2 2 Bush is to say there's an object then the tile with and hight and then the name. |
Isnt there an option in the editor where you can do it by selecting the tiles?
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Thanks. :D |
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yes, or it will go bai bai
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?????????????????????????????????????????
Seriously? I have no ****ing clue what your talking about but hey you must be talking about something so ill just say, yeah.
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I am happy, for someone more famous than me does not know how to work the editor.
Posts+1. Posts for Level Up-1 |
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