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hi! help --
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Er, since this is related to: graphics, bugs, levls, AND scripts,
I'd like a little help. :( I've got a tile/image that I was adding with addtiledef two. It shows up in the tileset, but not in the editor. I've cleared my offline tiledefs, and checked the script with two people. I've set the image to 256 colors, etc. Now, we're puzzled. |
phew, same kind of problem i had when i was trying to get the karakaze tileset to work. addtiledef2 is an impossible bastard that hardly ever works
there are some addtiledef2s online that should work, but don't i'm not sure how to help, sorry |
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mmmmkay: All my other tiledefs work except that one, too odd.
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:rolleyes: But, i'm pretty sure the script is right. |
My friend made some tiles and used addtiledef2 and it didn't work so he send it to a admin and he reduce colors or whatever on the tiles and it worked
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a little help/advice please?
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I hate addtiledef2 :(
I got it to work once. Stefan should add a feature where you can just add tiles. Sorta like the predefined objects window where you can add new objects. Only you would be able to add tiles and then give them definitions too. Like (tiles 0,10 = block . tiles 10,20=non block) Dont know if that is possible though :confused: Toran : sorry no helpereprles :( |
addtiledef2 didn't work for me and I used virtually every color from the default tileset in mine. :o
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i got it to work a few times, but that was for some graphics konidias made.
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while playing with the image, i found that if i resized it to 48x48, it worked fine. maybe it's just the image size?
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