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replacing tile thingy scripty
ummm I made like new walls tiles for my house and I want to replace like the curent walls but i don't want to put it in my tileset but i want everyone to see it without my tileset and i heard you can change tiles with settiledef or whatever how do you do it?
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addtiledef and addtiledef2
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i don't know how to do that.do you need like x,y and whatever?
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it didn't work
if (playerenters) { addtiledef2 tile1.png,house1.nw,1952,176; } |
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NPC Code: ?? |
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-dr |
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didn't work
-dr |
does the image exist and in the right format? are you in house1.nw?
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ummm here's level and pic.it doesn't work
-dr |
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image was made wrong, was set to too many colors or somethin, i optimized it for ya, works now
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-dr |
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