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Faith2002 07-12-2002 10:33 AM

Questions O.o
 
XD, Im what you call n00b to this forum, But i have questions that couldn't be answered on any other forums, that some people might know.

1.) How come the NPC-Server makes the Server sign's Lag so about 5-6 seconds later the sign message will pop up?

2.) My items change every time im sparring :megaeek: either that or it just happens to me :grrr:


Bah just a few questions =o No responses or this thread will be closed most likely -_-, Whatever,

~Ashley L. Lopez

Kaimetsu 07-12-2002 10:39 AM

Re: Questions O.o
 
Quote:

Originally posted by Faith2002
1.) How come the NPC-Server makes the Server sign's Lag so about 5-6 seconds later the sign message will pop up?
Because the signs are processed serverside, and thus the resultant text strings must be sent to the player instead of simply being read from the level. This obviously takes a little longer.

Quote:

2.) My items change every time im sparring :megaeek: either that or it just happens to me :grrr:
Dat's y0 problem, f00.

Torankusu 07-12-2002 10:40 AM

Re: Re: Questions O.o
 
Quote:

Originally posted by Kaimetsu


Because the signs are processed serverside, and thus the resultant text strings must be sent to the player instead of simply being read from the level. This obviously takes a little longer.

Would say2 and setshape help?

Faith2002 07-12-2002 10:43 AM

No im like the lamest scripter there is O.o

i know what say2 is the best i can script is

if (playerenters)
playerap = 100;}
}



^_^ And im proud of my unusual Newbie Scripting Skills o.O

Kaimetsu 07-12-2002 10:45 AM

Re: Re: Re: Questions O.o
 
Quote:

Originally posted by Torankusu
Would say2 and setshape help?
Well, it depends. Any say2 from the serverside will still take a while to reach the player. Usually we can use clientside say2s, if the message is just something like "Hi, I am a simple sign". But if the sign includes stuff like #s(somestring), and that string isn't readable from the client, then they'll have to go from the server.

Kaimetsu 07-12-2002 10:47 AM

Quote:

Originally posted by Faith2002
if (playerenters)
playerap = 100;}
}

I think you mean:
NPC Code:

if (playerenters){
playerap = 100;
}


Questa 07-12-2002 10:54 AM

Quote:

Originally posted by Kaimetsu


I think you mean:
NPC Code:

if (playerenters){
playerap = 100;
}


That won't work online right?

Kaimetsu 07-12-2002 11:02 AM

Quote:

Originally posted by Questa

That won't work online right?

Depends. If that code were ran serverside then it would work. Clientside with an NPC Server, it wouldn't. Without an NPC Server, I don't know. I've never stooped to coding without one.

Proxy 07-12-2002 11:54 AM

Re: Questions O.o
 
Quote:

Originally posted by Faith2002

2.) My items change every time im sparring :megaeek: either that or it just happens to me :grrr:

Usually when that happens doesn't it mean someone's updated an NPC or something like that?

Admins 07-12-2002 04:55 PM

When you read a sign then the server is translating it into your language (on Graal2001 there is some German, Portuguese, French) and then sends it to you. Normally it shouldn't be 5-6 seconds, 0.5 seconds at max

Torankusu 07-12-2002 05:00 PM

Quote:

Originally posted by Stefan
When you read a sign then the server is translating it into your language (on Graal2001 there is some German, Portuguese, French) and then sends it to you. Normally it shouldn't be 5-6 seconds, 0.5 seconds at max
On servers like Bravo it takes about three.

royce 07-12-2002 06:06 PM

Quote:

Originally posted by Stefan
When you read a sign then the server is translating it into your language (on Graal2001 there is some German, Portuguese, French) and then sends it to you. Normally it shouldn't be 5-6 seconds, 0.5 seconds at max
Your servers may be fast but is Faith2002's connection fast? Ding Ding.

adam 07-12-2002 06:39 PM

Quote:

Originally posted by Stefan
When you read a sign then the server is translating it into your language (on Graal2001 there is some German, Portuguese, French) and then sends it to you. Normally it shouldn't be 5-6 seconds, 0.5 seconds at max

:(

it has never been that fast.

warp2ukew 07-12-2002 08:25 PM

ahh too many scripting commands *brain jumps out of head nad runs away*

CheeToS2 07-12-2002 09:30 PM

Quote:

Originally posted by Stefan
When you read a sign then the server is translating it into your language (on Graal2001 there is some German, Portuguese, French) and then sends it to you. Normally it shouldn't be 5-6 seconds, 0.5 seconds at max
is there a built in translator or something? :confused: :confused:

or do some scripts have messages written in a bunch of different languages & sends the one the client is set to?


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