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Arrays(tiles, direction, ext...)
Okay, I've seen a lot of scripts using arrays for direction and movement. I have never tried arrays, so i was wondering if anyone could help me with how to use them for things such as detecting tiles, such as grass tiles and using them for onwall detection.
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Re: Arrays(tiles, direction, ext...)
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I'll get back to you when I actually have time to do that. (work // school) :( |
NPC Code: This will work.... but only on half of the level. don't ask me why I don't know. :( if you notice anything wrong with it tell me. I would use x and y but that would require a 3 nested loops. That doesn't work for some reason. |
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