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-   -   Stefan READ (https://forums.graalonline.com/forums/showthread.php?t=32873)

Googi 07-04-2002 04:53 AM

Stefan READ
 
http://forums.graal2001.com/forums/s...threadid=32504

As you can see, the majority of people on Graal2001 (Your customers) dislike both the new bodies and HP that you put up a few months ago. Aswell, Kamuii, the current manager of Graal2001 says that he cannot remove the new bodies without bringing down "the wrath of Stefan", which is why these unfavorable bodies and HP have yet to be removed. So, all that we, your customers, request, is that you give the green light for the removal of the new bodies and (especially) the new HP system.

(Yes, sorry about making a "Stefan read" thread, but as you have seen, he actually READS these)

Python523 07-04-2002 05:29 AM

Re: Stefan READ
 
Quote:

Originally posted by Googi
http://forums.graal2001.com/forums/s...threadid=32504

As you can see, the majority of people on Graal2001 (Your customers) dislike both the new bodies and HP that you put up a few months ago. Aswell, Kamuii, the current manager of Graal2001 says that he cannot remove the new bodies without bringing down "the wrath of Stefan", which is why these unfavorable bodies and HP have yet to be removed. So, all that we, your customers, request, is that you give the green light for the removal of the new bodies and (especially) the new HP system.

(Yes, sorry about making a "Stefan read" thread, but as you have seen, he actually READS these)

old bodies are better than the currect one but it would piss me off to have to change a lot of the things i had to edit for the new bodies to work -.- also the hp system should stay, it's good

Minoc 07-04-2002 05:53 AM

Re: Re: Stefan READ
 
Quote:

Originally posted by Python523

old bodies are better than the currect one but it would piss me off to have to change a lot of the things i had to edit for the new bodies to work -.- also the hp system should stay, it's good

poll results...

Admins 07-04-2002 05:55 AM

The new hp system is an improved version of the old,
with a lot of more options and possibilities. What we can
change is how much maxhp the players have and how
much damage the various attacks take.

The new bodies need more variations, guilds and kingdoms should make their own versions.

Googi 07-04-2002 05:55 AM

Re: Re: Stefan READ
 
Quote:

Originally posted by Python523
also the hp system should stay, it's good
...Then get your scripter ass down to G2K1 and fix the bomy walling bug.

Googi 07-04-2002 05:58 AM

Quote:

Originally posted by Stefan
The new hp system is an improved version of the old,
with a lot of more options and possibilities. What we can
change is how much maxhp the players have and how
much damage the various attacks take.

The new bodies need more variations, guilds and kingdoms should make their own versions.

Then fix bomy walling bug and I will shut up.

Admins 07-04-2002 05:58 AM

Re: Re: Re: Stefan READ
 
Quote:

Originally posted by Googi


...Then get your scripter ass down to G2K1 and fix the bomy walling bug.

We have the same problem on graal2002, i might add something to the graal.exe for better wall detection (based on rectangles instead of pixels like the current way works; pixels are good for wall detection on complicated objects but rectangles are easier to handle)

Googi 07-04-2002 05:59 AM

Re: Re: Re: Re: Stefan READ
 
Quote:

Originally posted by Stefan


We have the same problem on graal2002, i might add something to the graal.exe for better wall detection (based on rectangles instead of pixels like the current way works; pixels are good for wall detection on complicated objects but rectangles are easier to handle)

Ugh, no, I'm refering to the bug where someone can hit a bomy against a wall and continually slash them until they die. With the old system you couldn't do that, because bomys didn't take damage while they were in the hurt gani.

Minoc 07-04-2002 05:59 AM

Re: Re: Re: Re: Stefan READ
 
Quote:

Originally posted by Stefan


We have the same problem on graal2002, i might add something to the graal.exe for better wall detection (based on rectangles instead of pixels like the current way works; pixels are good for wall detection on complicated objects but rectangles are easier to handle)

what with the bodies?

Zolrieg 07-04-2002 06:06 AM

The old bodies are so much fun.

Brad 07-04-2002 06:12 AM

THE NEW BODIES JUST SUCK

PERIOD.

davidpsy 07-04-2002 07:26 AM

well since your reading this stefan i would like to point out that the new graal exe is nice since is makes the graal 2001 bodys go faster but it actualy make the regular bodys slower thats what i have seen anyway and some of the old graal exe would make you go faster if you maximize the graal screen now if you make the graal screen smaller you go faster and if you make it bigger you go slower could you make it so you go faster when the screen is bigger please for me:)

HVOstroHS 07-04-2002 07:32 AM

DOWN WITH THE BODIES

konidias 07-04-2002 07:45 AM

LET THE BODIES HIT THE FLOOR!

Aestus 07-04-2002 08:10 AM

Quote:

Originally posted by davidpsy
well since your reading this stefan i would like to point out that the new graal exe is nice since is makes the graal 2001 bodys go faster but it actualy make the regular bodys slower thats what i have seen anyway and some of the old graal exe would make you go faster if you maximize the graal screen now if you make the graal screen smaller you go faster and if you make it bigger you go slower could you make it so you go faster when the screen is bigger please for me:)
Oh, my, god. Your stupidity never ceases to amaze me, sir.

The game goes slower when you maximize the screen because Graal has to draw in more objects, and you start to lag. That's not a feature, that's a bug.


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