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-   -   How to prevent (Hacker?) (https://forums.graalonline.com/forums/showthread.php?t=32753)

G_yoshi 07-02-2002 11:44 AM

How to prevent (Hacker?)
 
Why not adding in the extra ability or option to automatically ban players that appear in the RC window/log as that? I think it would be very useful when I'm not on to watch things

GrowlZ1010 07-02-2002 03:47 PM

A lot of the time (for free servers, anyway) that's caused by a player picking up a NPC weapon with no image. Can you imagine an admin uploading a weapon, forgetting to give it a picture, and getting the whole server instantly banned? =X

I dunno.. it shouldn't be enabled by default, anyway. Maybe it could be a server option.

autohackerban=true/false

Tyhm 07-02-2002 09:49 PM

Or auto-disconnect, log the level and account to a special "Bad Weapons" log. ^_^

Spark910 07-03-2002 01:46 AM

Let not even bother, We need one somewhere, like a think that stops imput commands form other programs (Trainers) this possible?

G_yoshi 07-03-2002 09:52 AM

Quote:

Originally posted by Tyhm
Or auto-disconnect, log the level and account to a special "Bad Weapons" log. ^_^
It automattically disconnects them :p I just assume ban the fool for even trying to add illegal weapons :p But, I do think it would be nice if a special log was made to trap these events and quite possibly, grab all sorts of info from whom ever triggered the reaction...such as an ip address or other important things...might help Stefan and Unixmad make Graal more secure against facists such as Viper :)

Tyhm 07-03-2002 10:45 PM

'xactly

Masah 07-06-2002 08:25 PM

Er guys, I spoke to some people who can unban themselves locally and globally, they said something about memory editing?

-Brett

LordZen 07-07-2002 05:40 AM

That will also show up in the window if somebody makes an npcw that goes to your weapon list running the script: "if(playertouchsme)" or "if(playerenters)", I cant remember. Some staff did that before on Babylon....annoying as hell -_-

Masah 07-07-2002 06:34 PM

Quote:

Originally posted by LordZen
That will also show up in the window if somebody makes an npcw that goes to your weapon list running the script: "if(playertouchsme)" or "if(playerenters)", I cant remember. Some staff did that before on Babylon....annoying as hell -_-
Everyone knows about that =/

-Brett

Falcor 07-08-2002 01:11 AM

Well on NPCs server it isn't a problem, since we can use addweapon and store weapons on a database. For offline, weapons should only add under if([condition] && !isweapon)

Bhala 07-08-2002 09:28 PM

if (playeronline && playertouchesme) toweapons works;

Falcor 07-08-2002 11:41 PM

player online is only sent to the Control-NPC as an action

actionplayeronline
so that wouldn't work.

Tyhm 07-09-2002 04:25 AM

playeronline the game is in online mode

Falcor 07-09-2002 04:56 AM

never noticed that. heheh,

Torankusu 07-09-2002 05:55 AM

/disconnect should be an RC command also.


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