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Need... More... Gani... Attributes...
Stefan, I MUST have more gani attributes.. The limited amount there is now just won't do. :( There is no way I can make my playerworld characters with the limited number of attributes. I want to start work on my characters using weapons and shields and things, but I can't use the old "setshield" or "setsword" because they aren't like attributes.
I've already asked you in PM and you didn't really give me an answer that solved my problem, then you never responded to my other message. I'm sure this won't just help me, but it will help others now and in the future as well. This probably goes in future improvements, but I need this as soon as possible and Stefan only reads that forum like once a day. :( I'll delete this thread entirely as soon as Stefan can provide a solution for me. |
bump! :(
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Re: Need... More... Gani... Attributes...
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Uh, they are attributes? There is an attribute code for both shield and sword. However, I suck at this gani stuff so maybe I should just shut up.
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there are 9 slots for atts
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I think attributes just need to be unlimited. That way you can set the attributes to anything you want, 500, 20, 1, whatever. I don't see why there needs to be a limit, since there are 9 now, that you have to adjust by opening the gani in a text editor, you might as well just have more. |
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head att = head att 1 = legs att 2 = shoes att 3 = pants att 4 = shirt att 5 = coat att 6 = hair att 7 = belt att 8 = weapon att 9 = other BTW the sword & shield atts can be used for any thing |
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2k2 doesn't need as many attributes because the clothing is made on the body, on my playerworld all the clothing can be mixed around for more variation. I don't think sword and shield can be used for everything. For one, if I add a sword to my gani in the format I'm using for my swords, it shows a bunch of cut up areas of the default Graal sword. A new sword using a new template cannot be used with the sword attribute, same with the shield. Rendering those attributes useless. |
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