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Level rate =/
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I personally dont like this level..
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if you dont like it... why post it?
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Re: Level rate =/
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Um, I'd give it a 6/10, perhaps. There doesn't have to be a tile on every single speck of the level. Detail is good, clutter isn't. If I were you I would ease up on the on the grass over other grass, swamp tiles, and kubol sprouts. I think the water and waterfalls look good, but why is it glowing? Also, some of the cliff-to-cliff and cliff-to-water transitions could probably look better with use of other tiles.
Oh, and who is this, Nishoku or WildDude? |
ooOOoo
its nice, but you turned nice detail into saddness.
Try fixing the multiple layers of grass, add some REGULAR green graal tiles.Maybe some dark green light effects. |
Ick.
I wouldn't like to walk into this level :o Urizen :( |
5
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Its good and all, just.... overdone and not done enough. It could easily look alot better. 6/10
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9, I like the "clutter" as it gives it a nature type look, the cliffs need to be fixed and so does some water tiles. the house the top is ugly though :(
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I gave it a 6, i like the massive amount of detail but maybe a bit tooooooo cluddered and could have had some more tiles used...its cool though, if you can have levels like that alot in a server it'd be great, but just one will look weird
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yes lay off the grass on grass tileing... too much... but some is ok.
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