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-   -   Scripting Suggestions (https://forums.graalonline.com/forums/showthread.php?t=31099)

TrueSithLord 06-07-2002 06:31 PM

Scripting Suggestions
 
Scripting Suggestions:

Built in Flags:
playertouchsbaddy // activates when player touchs any baddy
playertouchsbaddy2(index,times) //like above, where index is the index of the comp , times is the number of times it must be touched...

Baddy Manipulation:
putnewcomp2 baddyname,x,y,imgname,power,speed,strength; // two new variables , speed(obvious) and strength(damage baddy does when touched)

Falcor 06-07-2002 08:11 PM

You touch badies? :O

TrueSithLord 06-07-2002 10:29 PM

yeah , it is possible to touch a baddy. you are hurt instantaneously when you touch them. it doesnt mean you dont touch them. these are just suggestions i think should be added

GrowlZ1010 06-07-2002 10:40 PM

Re: Scripting Suggestions
 
Quote:

Originally posted by TrueSithLord
Scripting Suggestions:

Built in Flags:
playertouchsbaddy // activates when player touchs any baddy
playertouchsbaddy2(index,times) //like above, where index is the index of the comp , times is the number of times it must be touched...

Baddy Manipulation:
putnewcomp2 baddyname,x,y,imgname,power,speed,strength; // two new variables , speed(obvious) and strength(damage baddy does when touched)

*cough* FUTURE IMPROVEMENTS *cough*

... I can't really see the point of playertouchsbaddy or playertouchsbaddy2. If you want a baddy that can be interacted with, I've got to suggest writing your own NPC. More options, more functionality. And if you don't want to have to copy one off the same old level every time, add it to your predefined NPCs, and it'll be easy to place too! :P

Changing baddy strength and speed? Meh. Semi-useful. Although personally I'd make NPC baddies, for the simple reason that they can DO MORE. But I suppose that could come in kinda handy from time to time.

Python523 06-07-2002 11:32 PM

baddies are getting used less and less, custom made ones are better

screen_name 06-08-2002 12:13 AM

Quote:

Originally posted by Python523
baddies are getting used less and less, custom made ones are better
exactly


there is no need for those commands

TrueSithLord 06-08-2002 06:32 AM

baddies, however, are a key element of the Graal Classic server, and the inability to make custom baddies could hinder its developement.

Saga2001 06-08-2002 08:11 AM

You can create your own flags with a small system and a for loop...:rolleyes:


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