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Light Effects
Well we all know how to do light effects, but how do you do "dark effects"?
(Starts out at the tilese darkness, then gets darker and darker) |
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you can't sadly... it would be posible if stefan added transparency tho. Or the ability to slap an alpha layer dirived from an image... like lets say I wanna make the normal graal tile lamp transparent. We have our little nice animated lamp but when i do setcoloreffect. It makes it a big gamma mess. Well a command like
setalphalayer image; and setimagealpha index,image; would be great.... I will attach a sample alpha layer. This image would make the lamp about %50 opacity this would make it posible to do shadows since we could make black transparent, and really thats the only way to do it. |
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Well then, need to make a future improvements thread.. |
Yes, we need these commands. Maybe Kai he use his Jedi mind tricks to make stefan check out this thread :p
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Its not his PROBLEM. Its just that hes gots some contacts that I don't.
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bad monkey.... :megaeek:
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Yeah, stefan really needs to add
Opacity Desaturation and hue ;D |
Yeah i agree! um......this is one of my first postings here...hmmm hello guys XD
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To make my room dark i use this
if (playerenters){ seteffect .23,.42.53.86; } or something numbers close to that. -_- |
Uhm... You misunderstand. We dont wanna make the ENTIRE ROOM DARK. Just the NPC. We want ACUAL TRANSPARENCY, not lights which use their own image as the alpha layer.
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