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-   -   Level Preloading (https://forums.graalonline.com/forums/showthread.php?t=30070)

Frolic_RC2 05-26-2002 05:53 AM

Level Preloading
 
Well I think that Graal should preload the graphics for each level around the current players level.

9 levels images get loaded total, but only 1 level has scripts loaded (one the player is in).

A very big improvement, so I suggest it be added.

Kaimetsu 05-26-2002 05:59 AM

Re: Level Preloading
 
Quote:

Originally posted by Frolic_RC2
Well I think that Graal should preload the graphics for each level around the current players level.

9 levels images get loaded total, but only 1 level has scripts loaded (one the player is in).

A very big improvement, so I suggest it be added.

Gmaps, sir!

Tyhm 05-26-2002 08:26 AM

That's fine if your server supports them, and Classic does not.

zell12 05-26-2002 09:04 AM

I suggested this and everything thought I was crazy :(

Frolic_RC2 05-26-2002 09:00 PM

Re: Re: Level Preloading
 
Quote:

Originally posted by Kaimetsu


Gmaps, sir!

Those don't work for me because they need blank levels. How hard would it be to do the level preloading on regular graal levels?

Saga2001 05-27-2002 04:47 AM

Re: Re: Re: Level Preloading
 
Quote:

Originally posted by Frolic_RC2


Those don't work for me because they need blank levels. How hard would it be to do the level preloading on regular graal levels?

Well it could create lag when connecting, that could be A LOT of levels to load...

Frolic_RC2 05-27-2002 05:52 AM

Re: Re: Re: Re: Level Preloading
 
Quote:

Originally posted by Saga2001


Well it could create lag when connecting, that could be A LOT of levels to load...




Did you bother to read anything I said genius? The number of levels it would load per level would be 9, the level they are currently in loads the scripts in that level, and it loads the graphics of the 8 other levels.

Kaimetsu 05-27-2002 01:19 PM

Re: Re: Re: Level Preloading
 
Quote:

Originally posted by Frolic_RC2


Those don't work for me because they need blank levels. How hard would it be to do the level preloading on regular graal levels?

Need blank levels? Wha?

Admins 05-27-2002 08:06 PM

It preloads the levels nearby, only tiles and links and signs though. On gmaps it also loads npcs but that is normally not so much data because most scripts are server-side

G_yoshi 05-28-2002 09:42 PM

Quote:

Originally posted by Stefan
It preloads the levels nearby, only tiles and links and signs though. On gmaps it also loads npcs but that is normally not so much data because most scripts are server-side
Including the trees and buildings?

Kaimetsu 05-28-2002 09:55 PM

Quote:

Originally posted by G_yoshi


Including the trees and buildings?

I believe so.

Frolic_RC2 05-29-2002 05:23 AM

Quote:

Originally posted by Stefan
It preloads the levels nearby, only tiles and links and signs though. On gmaps it also loads npcs but that is normally not so much data because most scripts are server-side
Well just have it preload the tree nearby.

I need this because I use lots of tree top NPCs for layering, and because the levels do load it reveals whats under the treetop NPCs. It makes it look very sloppy...

Kaimetsu 05-29-2002 02:38 PM

Quote:

Originally posted by Frolic_RC2


Well just have it preload the tree nearby.

I need this because I use lots of tree top NPCs for layering, and because the levels do load it reveals whats under the treetop NPCs. It makes it look very sloppy...

Now that *cough!*, why not use gmaps?

Cybnext_Design 05-29-2002 11:09 PM

Quote:

Originally posted by Kaimetsu


Now that *cough!*, why not use gmaps?

Because currently only two servers support them?

Kaimetsu 05-29-2002 11:43 PM

Quote:

Originally posted by Cybnext_Design


Because currently only two servers support them?

Indeed? The *******s are actually different? Well, he could always talk to Stefan.

Bhala 05-30-2002 12:33 AM

Quote:

Originally posted by Kaimetsu


Indeed? The *******s are actually different? Well, he could always talk to Stefan.

true & after he talks to him he can wait another 3 months to get the server

konidias 06-02-2002 06:16 AM

You would think loading 9 levels every time you stepped into one would cause even more lag.. ya know?

I mean think about it like this, you connect to the server, appear in a level, and it proceeds to preload 9 other levels around you.. you walk 2 levels over, and you're downloading another 9 levels. Maybe for gmaps it's okay.. but to have it do that with normal .nw levels would be bad I would imagine.

Falcor 06-02-2002 07:30 AM

thats why we have .code files :) but preloading would be good if there was someway to compress the data better so it can get to the player faster.


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