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-   -   When a player misses another (https://forums.graalonline.com/forums/showthread.php?t=29921)

Ghost Pirate 05-24-2002 12:19 PM

When a player misses another
 
Why don't you have a gani which shows the player dodging the sword instead of looking as tho he gets hurt anyways (which doesn't seem right since he is hurt yet he didn't get hurt?)

Tyhm 05-24-2002 12:24 PM

Yeah! We need video (and audio) confirmation that stuff is going on...I can't tab to the F2 window in mid battle, so I find myself blaming lag more than I should when, in retrospect, it's lagless.

Miss: Player jumps the incoming attack
Block: Player brings up their sword - swordon.wav

Hiker 05-26-2002 07:46 AM

yea, what's with that?

They should fix it quickly. They shouldn't make us go flying when we get hit while not being hurt.

Terazel Tenjin 05-26-2002 08:10 AM

As of now, you can pretty much tell when you miss (health bar). What's goofy is you heal faster than you can kill; they hit you (gani) and still miss (or vice-versa) and it looks like they hit you and healed you.

Total_Carnage 05-27-2002 12:48 AM

but with all of this imagine how slow the game would be.. :/ and when your dodging you would be frozen in the dodge because they would make it really slow and they would run around and hit you.. i can just see it x.x

Tyhm 05-27-2002 05:42 AM

Better to be frozen in dodge than frozen in false hit.

screen_name 05-29-2002 10:22 PM

lol, that would be nice too
but if you think about it, being stabbed twice with a sword would kill you


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