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mining suggestions
1.) more caves
2.) more rocks per lvl 3.) less time between rock respawn only allow so many people on one level have mines_a-1a.nw mines_a-1b.nw mines_a-1c.nw mines_a-1d.nw ect.. ect.. |
Nuuuuuuuu, then there will be n00bs telling me "Teacher I'm lost in the mines, how do I get out??". :(
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i thought you expelled n00bs
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if they dont make multiple levels with limited people on it
MAKE A HUGE HUGE CAVE with many many rocks so we can mine without worrying about someone else stealing |
No I expel people that disrupt the class(usually n00bs) who just want to annoy me. I didn't really start mass expelling until I had been teaching for about 3 hours and 6 people were in my face talking and hiding under pots...
._. I was so annoyed I told them to "SHUT UP!!". :D I agree though the cave should be larger, and maybe even have some special things in it, like a draisine. ;) |
Just double the size of the mines and give people a cut of the proceeds based on how much of the mining they did. That should do it.
A drasine in the mines would make sense...maybe even a mine cart, if someone can do the graphics better than I...like, replace that tiny yellowish room in the upper left with the minecart and track and a little cave that the player can't go into (have some weak excuse like it seems to drop off, not safe, the miner stops them), and they can jump in the cart for a ride to Mine Room B, which only goes once a minute round trip - 15 seconds at A, 15 seconds in transit, 15 seconds at B, 15 seconds back |
Yeah, great idea, that would rock. :D
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i could do some gfx
to get the 2002 style right would be tough like my chicken gfx? lol |
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