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-   -   tileset (https://forums.graalonline.com/forums/showthread.php?t=29906)

RavenTelvecho 05-24-2002 09:58 AM

tileset
 
ok umm im not sure how to work the addtiledef command so im asking help.. I want to replace a whole tileset over the current one... its the same pixels... how would I do it?

user13-xo 05-24-2002 11:17 AM

addtiledef <tilesetimagefile>,<what the levels taht use the tile set start with>,0 or 1;

if thats wrong someone correct me

RavenTelvecho 05-25-2002 03:30 AM

i tried
NPC Code:

addtiledef pics1new.png,overworld,0;


but it doesnt work ;x

user13-xo 05-25-2002 06:41 AM

Quote:

Originally posted by RavenTelvecho
i tried
NPC Code:

addtiledef pics1new.png,overworld,0;


but it doesnt work ;x

Have you tried changing the 0 to a 1?

Python523 05-25-2002 07:01 AM

are you sure you're in a level that starts with overworld?

Goboom 05-25-2002 08:40 AM

try this...
NPC Code:

addtiledef pics1new.png,#L,0;


nyghtGT 05-25-2002 11:12 AM

this is what i usually do:

if (created||playerenters) {
addtiledef imagename,,0;
}

Saga2001 05-25-2002 11:26 AM

Quote:

Originally posted by nyghtGT
this is what i usually do:

if (created||playerenters) {
addtiledef imagename,,0;
}

I believe my approach also.

RavenTelvecho 05-25-2002 11:38 AM

Quote:

Originally posted by nyghtGT
this is what i usually do:

if (created||playerenters) {
addtiledef imagename,,0;
}

thanks it worked :D


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