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Hmm Im Having Problems With #P1
This Is Supposed To Be The Hat One! It Works Offline Anyone Know Why It Doesnt Work Online!? Well it Does Work But You Can See Each Others Hats When There On Ya Head!
-Spark911 |
*Kicks Keyboard*
I ment CANT! |
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Re: Re: Hmm Im Having Problems With #P1
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Considering Unixmad's plan has gone into effect, I made a hat changer NPC for Delteria. It worked fine and dandy offline, and worked fine online until I thied to actually put the hat on. It won't stay on. :/ |
Re: Re: Re: Hmm Im Having Problems With #P1
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Jagen: What they're saying is that they can't get the hat attribute (#P1) to set and that when they set it, the hat image flickers and disappears |
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Well all ive done is
setplayerprop #p1, imgname.png; Thats wont work, as you can see when YOU HAVE A HAT ONE BUT CANT SEE each others hats, it does stay on YOU AND DOES NOT fliker but you CANT see EACHOTHERS HATS. |
I think he is saying that when you put this command in the NPC (abviously changing the values to something else):
setplayerprop #p1, imgname.png; You can see the hat on your head, but other people can't see it. You are the only one that can see the hat. It sounds like the #p1 value isn't going through the server. |
Serverside, i am almost completly sure thats what Kai is saying. And if it has no npc-server, sounds like your out of luck, you could make your own ganis. ?
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Umm...maybe try using a flag that keeps #P1 as the hat?
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And the && of 1337ness. |
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Jagen: Grow out of using flags, they suck, use strings and vars |
Hats work on Babylon. I can see others and others can see mine.
here is the script im using. NPC Code: |
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Flags are so convienient though:( |
LOL
guys a Hat is based on a Gani..... the picture is just a cover for that Gani..... |
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1. Script Stealers. 2. Graal is down, so I cannot acces my RC or test level. |
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As I have learned in school. COMMON SENSE is not all that common. :cool: |
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