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-   -   Voice Chat - TCP/UDP ports? (https://forums.graalonline.com/forums/showthread.php?t=28495)

galen 05-03-2002 11:21 AM

Voice Chat - TCP/UDP ports?
 
What ports are used? I need to know what ports to forward.

Admins 05-03-2002 04:25 PM

For voice chat Graal uses the normal UDP stuff that it also uses for sending player positions etc.
So it depends on your Graal configuration, by default it takes a random port assigned by the OS when binding the UDP port. You can also specifiy a fixed port in the Graal options, probably the best choice when you need to tunnel it through a proxy or firewall.

galen 05-04-2002 10:41 AM

So if you have the box checked that tells Graal *not* to use UDP, voice chat will not work?

_0AfTeRsHoCk0_ 05-04-2002 10:49 AM

Quote:

Originally posted by galen
So if you have the box checked that tells Graal *not* to use UDP, voice chat will not work?
Correct

Neonight 05-04-2002 11:35 AM

Quote:

Originally posted by _0AfTeRsHoCk0_

Correct


Jagen:
:( I can't see people move or speak unless I have that box checked

Warcaptain 05-04-2002 12:04 PM

What is the difference between using a UDP and TCP port?

Pith 05-04-2002 12:06 PM

:confused:

Kaimetsu 05-04-2002 01:45 PM

So that's why I can't hear voice chat stuff. I had to disable UDP or I couldn't see people moving.

SingleChance 05-04-2002 02:26 PM

Quote:

Originally posted by Kaimetsu
So that's why I can't hear voice chat stuff. I had to disable UDP or I couldn't see people moving.
thats the exact same thing i had to do :rolleyes:

Kaimetsu 05-04-2002 02:28 PM

It's weird. I have no idea why it happens on our computers but not others.

galen 05-05-2002 01:26 AM

For those of you who have routers and/or firewalls, you can still use UDP packets. Check the box that allows such, and check the box that tells Graal to use the same udp port every time. Then in your router/firewall setting, forward that port to your graal computer's IP. As soon as I did that, I was able to hear voice chats...note that I still can not send them though (dunno why).

Valder 05-05-2002 02:55 AM

I have a firewall and it works fine for me. Also, we should make it so the mic is only enabled when you press maybe v or something because I have a headset mic and it's always on.

Kaimetsu 05-05-2002 02:57 AM

Quote:

Originally posted by Valder
I have a firewall and it works fine for me. Also, we should make it so the mic is only enabled when you press maybe v or something because I have a headset mic and it's always on.
That's already implemented. Look in the sound options.

Valder 05-05-2002 03:04 AM

Quote:

Originally posted by Kaimetsu


That's already implemented. Look in the sound options.

Thanks Kai, didn't realize that ;)

Neonight 05-05-2002 03:18 AM

Quote:

Originally posted by galen
For those of you who have routers and/or firewalls, you can still use UDP packets. Check the box that allows such, and check the box that tells Graal to use the same udp port every time. Then in your router/firewall setting, forward that port to your graal computer's IP. As soon as I did that, I was able to hear voice chats...note that I still can not send them though (dunno why).

Jagen:
hmm, my firewall is built into an access point, how could I access the firewall for the access point to forward that port to my computer's ip??

Admins 05-05-2002 03:56 AM

Here is what it says in newfeatures2002.txt which you find in your Graal folder:

- to enable the new voice chatting feature open the Graal options
and enable the microphone ('Audio' options)
to test the output speak into the microphone and
see the output level on the bar on the right side of the option
window;

there is also a rectangle which is red or green depending on
the voice level, that rectangle shows if the game has interpreted
the voice level as high enough to be sent to the other players;
it should only be green when you speak so its not sending data
all the time; by moving the slider you can change the voice
activation level, move it up when it's too often green, move it
down when you can't hear yourself anymore;

you can also activate the mircophone by hand if you don't want to
have it automatically send the voice when you speak; for that select
'Key' as the activation method and click on the rectangle right to
it if you want to change the key that activates the voice

in the game you automatically hear other people speaking when they are
close to you (16 tiles=256 pixels), set the voice volume to 0 in the
option window if you don't want to hear other people; you can mute
single players by right-clicking on a player in the player list and
selecting 'Mute', or in the game by right-clicking on the players
and enable the 'Mute check box in their profile

Graal automatically chooses the best voice encoding codec depending
on how many people are hearing you; if there are 1 or 2 people then
it uses GSM (mobile phone quality, 13 kbit), when there are 3-5 people
then LPC (4.8 kbit), when there are more than 5 people then it uses
LPC-10 (2.4 kbit). The quality of the voice depends on your microphone,
it should have something to filter wind, otherwise the lower quality
codecs have problems and make you sound like you are singing; in the
options window you can choose a different testing codecs to hear if your
microphone still works good with lower quality codecs

Sp1 05-05-2002 03:58 AM

ocool

Judge_Spunky 05-05-2002 05:27 AM

No matter what I do, and with what options are on and off, and with Galen's help, Graal runs at about 3 frames per second.

I'm think this is a problem with the new exe, because it didn't go this slow before it was released.

Any suggestions?

BBflat 05-05-2002 05:30 AM

Quote:

Originally posted by Kaimetsu
So that's why I can't hear voice chat stuff. I had to disable UDP or I couldn't see people moving.
I had that problem, too. And I was wondering why I couldn't hear people... Thanks for the help Galen, though I haven't tried it yet. I hope it works.

galen 05-05-2002 08:07 AM

For those of you who can hear voices but are unable to send, check your Windows recording options. I had mine set to record form Line-in. After I chenged it to Mic it worked in Graal :)

Valder 05-05-2002 03:45 PM

I use the mic thing to be a sort of Graal Radio. I stay in a level and play my music for others to listen, but if there are too many people, they tell me that the sound get's jumpy and not good. Is there some way to fix that?

thrashsoul 05-05-2002 08:20 PM

D**n,I downloaded the new graal and when I open it,it says:
The applicationfailed to initialize properly(oxc0000005).
Click OK to terminate Application.I don't think it works with
Windows XP.Can anyone help me?

Kaimetsu 05-05-2002 09:47 PM

Quote:

Originally posted by Valder
I use the mic thing to be a sort of Graal Radio. I stay in a level and play my music for others to listen, but if there are too many people, they tell me that the sound get's jumpy and not good. Is there some way to fix that?
Not really. It's a smaller compression system, so its bound to get worse.

Admins 05-05-2002 11:19 PM

Yes when there are many players near then it uses a codec that takes less bandwidth (300 bytes per second for each listener) which is still good quality when it is plain human voice (and the microphone is good). For good quality music transmission it would probably be better to do internet radio (and put an npc in a graal level which plays the url :)

The latest Graal version (v2.14 revision4) that was uploaded yesterday should fix all voice chat crashing problems, got no error report of that version yet.

Schaekel 05-06-2002 07:29 PM

hehe, it works fine now


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